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Player Characters


Krul
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Name:

Order (Allegiance):

 

Description: This includes such things as demeanor, how one dresses or moves, etc.  It should also include such things as using biokinetic modes to often make changes, or if one has high levels of biokinesis, your preferred appearance(s).

 

Temperament/Personality: Some basic personality description for yourself and others.

 

Psionic Aptitude: 

Psionic Capabilities/Talents:  Beyond your aptitude, this is how deeply one is invested in modes, how capable one is in them, as as capabilities gained from auxiliary modes.  Use words, not dots here.

 

History:  Stuff anyone can find out about your character looking it up.  Background as who you are and why you are the way you are.

 

Private History: Stuff only your order, your family, your friends or a clairsentient investigator might know/discover

 

Spoiler

Character Sheet.  

Asperations

Short:

Long:

Paths (Max of 5)

Origin:

Role:

Society:

Attributes

Intellect               ●                           Might                   ●                  Presence            ●
Cunning              ●                            Dexterity             ●                   Manipulation     ●
Resolve               ●                            Stamina              ●                  Composure        ●

Preferred Approach:

Skills                                        

Aim [specialties] {Skill Tricks}
Athletics [specialties] {Skill Tricks}
Close Combat [specialties] {Skill Tricks}
Command [specialties] {Skill Tricks}
Culture [specialties] {Skill Tricks}
Empathy [specialties] {Skill Tricks}
Enigmas [specialties] {Skill Tricks}
Humanities [specialties] {Skill Tricks}
Integrity [specialties] {Skill Tricks}
Larceny [specialties] {Skill Tricks}
Medicine [specialties] {Skill Tricks}
Persuasion [specialties] {Skill Tricks}
Pilot [specialties] {Skill Tricks}
Science [specialties] {Skill Tricks}
Survival [specialties] {Skill Tricks}
Technology [specialties] {Skill Tricks}

Edges

Edge 

Aptitude: 

Base Aptitude Abilities: 

Mode 

Mode 

Mode 

Auxiliary Modes

Base Aptitude Abilities:

Mode 

Mode 

 

Psi: 

Psi Pool:

- Committed:

Tolerance:

 

Constant Power Effects due to committed Psi

 

Biotech

 

 

 

 

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Siân Tristana Bleys

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Name: Siân Tristana Bleys                            
Psi Order: Chitra Bhanu         

Appearance: [ 41 yrs old, 5’9”, 124 lbs, Blond Hair, Blue Eyes, Slim Build, Toned Physique]

 

Siân  is broad shouldered, small breasted with narrow hips, giving her a natural androgynous appearance, her features are attractive, almost classical, angular, with a square jaw and a slightly cleft chin, she can easily be mistaken for a boy at a glance, and with proper clothing can masquerade as a male convincingly, something she did often during her fugitive days. 8e6a7f4ba6e58916c9c6f1d86885a7cc.jpg.87e0c9f1cc19c49342bc08a39324268c.jpg

 

She is a natural blond but colors her hair frequently and  she usually wears her hair short, preferring unisex styles. Her eyes are blue, but she often alters their color as well.

 

At 5’9, Siân, with her slender build and broad shoulders, looks taller than she is. At the age of 41, due to her psionic attributes, she looks to be in her early twenties and with the right makeup, cosmetic enhancements, and clothing can appear either as a teen or an older adult.

 

She dresses appropriate to her environment, work or otherwise, and whatever event she may be attending. Her casual wear is usually slacks and a blouse, comfortable shoes, no makeup and no jewelry. Her usual colors are winter or spring. Her minicomp is within constant reach. If she carries a purse or clutch it is only to hold the comp. 

 


Temperament:  Siân can come off as a cold fish. She is always reserved and rarely speaks unless directly spoken too. If she must attend social functions, she will do the hayinstyle-erika-linder-jan-welters-glamour-germany-2014-4.thumb.jpeg.1d282ac7f4f149a5155480734ba6ada2.jpegbare minimum of socializing to get by and will eventually end up someplace like a dark corner, where she can simply observe. And she is very observant; watching and listening to everyone, even when they think she is not. Too any outsider who doesn’t really know her, she seems to want to be alone. But that isn’t really the case.

 

It takes a long while for Siân to warm up to a person or persons, and even longer to trust, she embraces the cautious suspicion of her Proxy, and secretly fears betraying the trust she has earned through any misadventure on her part.

 

However, once she has given trust, she will be a loyal, if quiet, friend and companion. She will be compassionate and giving to those she takes into her confidence. But beware the one that betrays her trust and unleashes the tempest.

 

Psionic Aptitude: Quantakinesis

Psionic Capabilities/TalentsSiân has attained the minimum proficiency to be counted at the proxie level in her aptitude. She has mastered the modes of Energetics and Fundamentals and is competent at Transformations but still improving.

 

Her auxiliaries are not as well developed as she would like, having concentrated on those abilities that would lend themselves to survival during her long period as a fugitive. She is capable of rudimentary telepathy, some clairsentience and enough Vitakinesis to keep her well and to speed her healing if injured.




History:  The Siân of today is not the woman of her youth. Born and raised in Holyhead (Caergybi in Welsh), Wales, Siân was an average child of a upper income family. Both parents worked high paying technical or managerial jobs with long hour, so she spent her early life being raised mostly by her grandparents and her great grandfather who lived to be a hundred and twelve.

 

She was active, a tomboy of a girl and not a proper lady at all. Her great granddad taught her to curse in several languages which she was good at even though she didn’t know what most of the words meant until she was much older. She was smart with a talent for music and mathematics, in school she proved to be tops in most of her classes and advanced rapidly.

 

At the age of fourteen, because of the high pay her parents earned making it possible, she was enrolled at Haberdashers' Monmouth School for girls to pursue a musical curriculum, by the time she completed her GCSE she was an accomplished Cellist with a promising future as a concert musician. But her desires had changed while at Monmoths, always good at math, her introduction to physics opened the whole of the universe for her and she knew that that was what she wanted to pursue now instead of a career in music. While at Monmoth she also studied History, Literature, and Language. Her physical education consisted primarily of classes and study in Swimming, Dance, Fencing and General Athletics.

 

After Monmoth’s she went to university studying physics which became her career path. She had lots of friends and had by this time had several lovers of both sexes. While celebrating her degree she and a few close friends decided to have their latency tested more on a lark than any real desire to be one of the few. She was twenty-one then and the year was 2110.

 

A month after testing she was notified of her results and found out that she had scored a high latency for several psionic aptitudes and that she would be contacted by representatives of those orders. It was shock to her,her out of all her friends, being the only one with that potential. At first she had no desire or intention to follow through and politely turned done several of the Psi orders that called on her. but when the representative of the Chitra Bhanu contacted her and told her and showed her what a Quantakinetic was capable of, how this was the truest way to know the universe, life changed yet again.

 

Siân was one of the last Psions to go through the original Quantikinesis Prometheus Chamber in early 2111 and had been present in Mumbai undergoing training when the Purge began. She was believed to have been killed in the attack though no body was recovered.

 

 

Private History: Siân  was not killed in the purge, in fact she and another QK , who had been instructing her at the time of the attack, managed to escape on their own and believed that everyone else was killed. The two ran as fugitives in fear for almost a year. Eventually her friend succumbed to depression and died of an overdose. It may have been accidental; it may have been suicide. Siân continued, stayed in hiding, lived on the fringes, she became a ghost. During this time a span of almost twenty years Siân using fake identities and hiding among the throngs of refugees. She used her powers by pretending to be a freelance psion and mostly used her abilities to copy other aptitudes, but she did use her abilities to help among the refuges especially with her abilities to cleanse flux.

 

After the start of the Second Aberrant War, Siân couldn’t stand by and do nothing so she joined the war effort and when the Chitra Bhanu’s revealed themselves she rejoined her order.

 

After the war, Siân intended to go back to her long-lost dream of becoming the scientist she had hoped to be, but it was obvious almost from the beginning that the intervening years and the ‘activities’ she had had to do to survive on the run during that time had soured that dream. She did manage to finish her masters, but she only lasted six months in the Research division. It wasn’t that she that she wasn’t smart enough or capable, she just didn’t play well with others. After that she went back and forth from the Covert division to the Combat division spending several months in each at a time for the next couple of years.

 

Then this gig opened. With her background she was the perfect choice to rep the Chitra Bhanu on this joint venture.

 
Sheet

Spoiler

Aspirations

 

Short:

Long:

Paths

Origin: Boarding School Kid (custom)

Role: Consultant/Troubleshooter (semi-custom)

Social: Chitra Bhanu ●●●, Freelance Psion

 

Contacts:

Monmoth’s School Alumni - James Marion Baker – James attended the brother school to Sian’s girls school. Several Extracurricular clubs were shared by the two schools and the mathematics club was one of these. They met there when both were in their second year and became fast friends, the two dated occasionally, even sharing their first kiss, but never seriously. Instead, they became lifelong best friends. They attended university in England at the same time he in London studying economics and she at Cambridge studying Physics.  The two remained close always talking via the opnet and visiting each other on long weekends. Sian would trust James with her life  and she did. James was one of the very few who knew that she had survived the purge and he kept her secret for almost twenty years even from his wife.

 

Consultant/Troubleshooter – Government Official – Octavia Schiavelli -  The hot zones and refugee camps were very good places to hide during the fugitive years. While it was possible to attain false identities and live for a time in society. They could never last long, eventually her DNA would lead to her being identified and then the Orders would come. So, Sian found herself often times taking refuge in the places where it was almost impossible to find anyone. But it wasn’t just survival she was after in these places; in these camps she could make a difference her life could at least for a time be about helping instead of hiding. It was during one of these periods when she encountered a then minor UN observer,  Octavia Schiavelli and helped her out of a jam. The two had contact a few times over the years and the observer was promoted. Now she is a respected official with the UN.

 

Freelance Psion & Chitra Bhanu -  Aeon Trinity –  Marcus Eugene Foster - A high ranking member of Section Minerva, he is one of their best agents, in part because he is one of the strongest clairsentients within Trinity.  He is well trusted by Aeon Trinity council, which is good because he pretty much only answers to them.  Have a strong sense of morals and considerable skill in espionage, augmented by being a very powerful clairsentient, he is a good friend to Sian.  He found her after she managed to escape the destruction of her order, but had been a friend even before that, he knew she was a quantakinetic, and was extremely suspicious of what happened to her order.  He used his own powers and abilities to guide her, and assist her in avoiding attention of other clears, and put her in the right place at the right time to assist in the goals that she had for herself.  In the advent of the return of the Chitra Bhanu and the discovery of the Doyen behind their destruction, he has begun to suspect the death of her quantakinetic instructor was a not a suicide but a assassination by the Doyen using rapport to make them suicidal.


NOTE: Think james bond, except with psychic powers (mainly clairsentient, but he has a enough biokinesis to alter his appearance with ease.)

 

Quantum Flux Victim

 

Criminal Organization –black marketeer – where she got her biotech during her time as a fugitive.

 

 

 

 

 ATTRIBUTES

Favored Approach: Finesse

 

Intellect ●●●●           Might ●●                 Presence ●●

 

Cunning ●●●●         Dexterity ●●             Manipulation ●●●

 

Resolve ●●●            Stamina ●●              Composure ●●●

 

 

 

SKILLS

 

Athletics●●

Close Combat●●● [Fencing]

Culture ●●●  [Music]

Empathy  

Enigmas ●●●● [Mathematical Applications]

Humanities ●●●● [Linguistics]

Integrity ●●●● [Morals]              

Larceny

Persuasion

Science ●●●●● [Sub-Quantum Physics]

Survival ●●● [Hobo Cooking]

Technology ●●● [Biotech]

 

Languages Known: English/Welsh    Spanish, French, German, Japanese, Mandarin, Hindi

SKILL TRICKS: Did the Math (enigmas)

 

PSI: ●●●●● ●

Psi Points: 30

Tolerance: 6/8

 

EDGES: Artistic Talent (Music Performer)●●, Always Prepared , Wealth , Covert ●●,Trained Memory , Hair Trigger Reflexes , Survivalist Cooking ,

PSI EDGES: Enhanced Psi Cloak ●●, Enhanced Attunement,

Favored Mode [Fundamentals]●●

 

 

PSI POWERS

 

Aptitude/Modes

Aptitude :Quantakinesis

 Modes

Energetics ●●●●●

Fundamentals ●●●●●

Transmutation ●●● 

     

Auxiliary Modes

Iatrosis

Psychocognition

Network

 

Basic Powers: The Sight, Extended Attunement, Psi Cloak, Subquantum Sense, Mind Scan, Mind Speak, Kirlian Eye, Knit

 

Defense: Resolve ●●●●, Stamina ●●●, Composure ●●●●

 

Health: Bruised, Injured, Maimed, Taken Out

 

Tier: 3

Gear:

Bio Environment Suit - Bulletproof, Impact & Slash Resistant, Active Camouflage 0, Complete 3, Soft 2, Environmental 1, Innocuous 2+, Psi     Medium Ψ    FT: 1 Type Tags Tech Size FT Cost

Bone Pistol 4/Short/ Ballistic     Formatted 2, Ranged, Restricted, Silent, Variable Ammo 3   FT:2

 

Sonic Blade 2/Sonic       Concealable, Grapple, Melee, Optionally Non-Lethal 2, Non-Penetrating, Reach, Sonic     Small  Hard   FT: n/a This weapon is usually set up to simulate a rapier

Breather: FT:2

 

Orgotek Tortoise: This biocomp is at least as fast and reliable as any computer on the market, and is equipped with an ex­truded casing engineered from turtle DNA for a pleasant, pebbly exterior. Tech: Ψ, Tolerance: •, Failsafe: 4, Cost:

 Orgotek Hare: Used in the biotech turtle, the default projection is an animated anthropomorphic rabbit with a somewhat sarcastic sense of humor, but the personality soon adapts to the user.

Cost: •, Stats: Mental 6, Social 6, Applications: Administration, Business, Geography, Language Translation, Law, Mathematics, Online Research, Organization

 

XP Log

 1xp Current/150xp Total

-36xp   raise Psi from 4 dots to 6 dots

-42xp for 7 aptitude dots @6xp each

-18xp raise Chitra Bhanu from 2 to 3 dots

-50xp for 10 skill dots

-3xp for Survivalist Cooking

 

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Name: Cliff D’vir

Order (Allegiance): Orgotek

 

Description: Cliff is a slightly pudgy human being who stands about 5’7” and is covered in Otter-like hair. He is what is referred to as a Phib or amphibious conversion. His eyes are rather large and designed for Low-Light conditions. He is usually found wearing a blue bodysuit, similar to a wetsuit, but only going to mid-calf, and mid-forearm. He has RVO in big letters on the back, most of the time, but with the malleable nature of the B.E.S. he occasionally removes those. He has a small survival toolbelt at his waist (first aid kit, waterproof lighter, a couple of underwater rated flares). He also constantly wears a pair of fingerless gloves, and a set of large bracelets.

 

 

Temperament/Personality: Cliff is an introvert. He is a laid-back, playful, and inventive individual if given time to warm up to you. His focus is on exploration, both of the physical and mental worlds.

 

Psionic Aptitude: Electrokinesis

Psionic Capabilities/Talents:  Cliff is an exceptional Electrokinetic, even considered to be Proxy level. He can control many different devices, including Drones, at once. He is also skilled with the manipulation of the electrical fields of the human body. Through this training, Cliff learned the basic skills of a Telepath. His skill at reading the detailed electric fields and putting the pulses and signatures to feelings and thoughts was enhanced by the activation of his basic auxiliary modes to read and connect minds.

 

History:  Cliff was born on Oceana a few years before it became a recognized nation. His fondness for exploration even as a child was eventually channeled into a love for exploring the oceans around his home. As a teenager, he was fascinated by ancient tales, but none more than the story 20,000 leagues under the sea. This combined with his love of exploration helped him decide to focus his studies on submersibles and engineering. He began engineering courses in college and then followed that up with an internship on a wreck hunter/research vessel. During the assignment, the crew grew to rely on Cliff’s skill piloting the drones. After his first assignment, he was scouted by Orgotek for latent psionic testing. Once he was tested and accepted by Orgotek for Psionic awakening, his life became a dream come true. He was able to afford the Amphibian Conversion that he had always dreamed of, and he became a SubDrone operator on one of the Orgotek research vessels operating on Earth. With the first crew he joined, he met Jaques Irwin, a wreck hunter that had already found a few undiscovered wrecks and liberated their treasures. He became a mentor to Cliff and kept helping Cliff hone his skills. During his time on the third vessel, his ship came across an anomaly when exploring the Caribbean Sea and Gulf of Mexico. They found an ancient, undisturbed shipwreck. Once the find was confirmed and permission gotten from higher ups, Cliff led a small team of RVOs (Remote Vehicle Operators) in searching and cataloging the wreck. It was too deep for regular divers, but hardsuited divers would be able to dive the wreck, as well as divers with Biokinetic training. The value of the wreck was estimated at 15,000,000 dollars per share, with 35 shares of the treasure find put out. Instead of collecting cash for the wreck find, Cliff took the value half in cash and half in shares of Orgotek stock. Since then, he has worked closely with Engineer P.J. Portsmouth in designing a SubDrone capable of surviving in extra-terrestrial, and dangerous, environments. His current goal is to pilot a drone of their own design into the Oceans of Titan.

 

Private History: Cliff D’vir was a child of tragedy. His mother died in an industrial accident a few years after he was born. His Father wanted nothing to do with him after that. Dad became an alcoholic and abuser. His older brother became more of a dad to him. William, the older brother, was a swimmer and free-diver of no small repute. He was killed by a romantic rival at the age of 25, when Cliff was 18. This led to Cliff suffering severe depression and self-blame issues. In time, Cliff has come to terms with the death of his brother, but sometimes it overwhelms him still. His work, from his past time as an RVO to the current assignment both testing and utilizing cutting edge drones for Orgotek in conjunction with the Noetic Weave assignment, has always been dedicated to his brother. His drive and passions were things that his brother encouraged from as far back as he could remember.

 

 

Sheet:

Spoiler

Name: Cliff D’vir

Player: Veral

Concept: Drone Master

PSI Order: Orgotek

Origin Path: Oceanian 0

Role Path: Remote Vehicle Operator 000

Society Path: Orgotek 000

 

SKILLS:

Aim: 0

Athletics: 0

Close Combat: 0

Command: 000

Culture: 000

Empathy: -

Enigmas: 00

Humanities: 0

Integrity: -

Larceny: 000

Medicine: -

Persuasion: 000

Pilot: 0000

Science: 000

Survival: 000

Technology: 00000

 

Attributes:

Force:                              Intellect: 000             Might: 00                Presence: 00

Finesse: X                       Cunning: 0000           Dexterity: 0000      Manipulation: 00

Resilience:                      Resolve: 000             Stamina: 000           Composure: 00

 

Aptitudes:

Proxy: Alex Cassel

ElectroKinesis: Primary

            Basic: Burst/Sense Spectrum

            Technokinesis: 00000

            Photokinesis: 0000

            Electromanipulation: 000

Telepathy: Auxiliary

                Basic: Mindscan/Mindspeak

                Rapport: 0

                Mindshare: 0

                Psychbending: 0

 

Edges:

Amphibian Conversion: 00

Wealth: 00000

Favored Mode: Technokinesis: 00

Enhanced Attunement: 0

Increased Tolerance: 00

Always Prepared: 0

Hair Trigger Reflexes: 0

Speed Reading: 0

Photographic Memory: 00

Dual Citizenship (FSA and Oceania): 0

Specialties/Skill Tricks:

Spec:

Pilot: Drones

Technology: Drones

Survival: Navigation

Culture: Off World Colonies

 

Skill Tricks:

Survival: Without a Trace

Larceny: Always have an Exit

Command: Eye in the sky

Pilot: Backseat Driver

Science: R&D Expert

 

Path Contacts:

Oceanian: Sub Driver: Ian Preston: 0

R.V.O.: Wreck Hunter: Jacques Irwin 000

Orgotek: Drone Designer: P.J. (Pamela Jennifer) Portsmouth 000

 

Injuries:

 

Bruised +1

Injured +2

Injured +2

Maimed +4

Taken out

 

 

PSI and Tolerance:

PSI: 6

Tolerance Max: 11(2 Increased Tolerance)

Tolerance Used: 9

 PSI pool: 30

Gear:

Formatted:

B.E.S.

Electrolaser Psi Gauntlet

Biofilter

BioComp

Orgotek Noetic Link

Wrist Tools

SubDrone

Non-Formatted:

SMP

Medical Symbiot

Vision Enhancement

Ear Radio

Bug Detector

Enamel Knife

Large Flying Drone

Microdrone

Cosmetic Alterations:

Otter-like Fur

Low Light eyes

 

 

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Name- Leonidas Daniel Johnston
Age- 45
height- 6'3
Weight- 210lbs
eyes- grey
handedness- Left
Hair- brown
 

Description- a tall, well built man of forty five who doesn't look it, Leonidas Johnston is a soldier's soldier.  Not given to really dressing up, he prefers to wear clothing that allows for ease of movement when not actively on duty.  

pictureimages-2020-07-13T193021.610.jpeg

Personality- A serious man forged by a lifetime of battles, over half his life has been spent in the Legions, but he still maintains a sense of humor, though it doesn't surface often.   He is independently minded, but not to the point where he's anti-authority.  He believes in the chain of command.  He's a loyal friend, and well respected by those within the Legion who know of him.
 

Psionic aptitude - Psychokinesis

Capabilities- Leonidas is well known as one of the more powerful Psychokinetics, having achieved mastery up to Proxy tier in all three primary psychokinetic modes, though it seems that he does favor telekinesis above the others.   Out of need, Leonidas has learned Iatrosis, helping to serve as an emergency medic to help teammates heal.   Fundamentals from the quantakinetic aptitude was a must for someone in the legion frequently interacting with alien species and corrupted aberrants.  He also learned abit of psychomorphing to enhance himself in times of crisis, and for those times when hiding his identity was something required by his mission.

History-
Born on Luna, Leonidas had a fairly normal childhood for the time.   His parents cared greatly for him and his two sisters, and when it turned out that Leo was a latent psychokinetic, none were more proud of his decision to join the Legions and Defend humanity from the threats they faced.

Leo was a patriotic youth, and active, though perhaps not the best student out there.  Still he got by without too much help and worked hard, that being something of a core value of his, working hard to better himself.   
 

After awakening as a Psychokinetic, He was sent to Legionairy boot camp, where he applied the same direct and precise approach to things, Excelling in his training.   He would serve well, before the return of the Aberrants, and Legion Command took notice, putting him in for further training, as an officer.
 

Having served as a Lieutenant then a Captain, he and his fellow soldiers would be stranded outside of the solar system for seven and a half years with the disappearance of the Upeo.   Forced to fight with what was available, Leo would distinguish himself in multiple actions, and gaining respect of the other legionaires for his prowess, as well as his commitment to his troops.  It was during this time he'd become one of the Legion's feared commandos, never failing to accomplish a mission.
 

Returning home saw the first leave he'd had in almost a decade.   While he'd not been declared dead, His sisters had grown so much in that time, now teenagers, nearing their own majorities now.   Both were possessed of brilliant minds, and were ecstatic to see their elder brother back from the dead.
 

Then War came again to the solar system, and Leo answered the call.  Now a Major, Leo fought in many engagements, gaining more renown as a hard working harder fighting Legionaire of the 7th Fleet.  After Combat operations finished, Leo found himself a Lieutenant Colonel, which would nominally put him in charge of a fair portion of the 7th Legion.
 

Following this promotion, It was determined that command from a desk wasn't to be his lot, that he was much better as a field commander and operative, and so he was given a new mission with a small squad of legionaires, for a 'detached duty" mission.  With his vast and varied combat experiences, it is though that he and his  detachment will be well suited to this new role.  He was allowed to choose the Legionaires for his team, in a nod to this.


Abilities
 

Leonidas is an excellent pilot an extremely competent in space actions.   An excellent shot with many weapons, He is an experienced fighter and a survivor.  He has a working knowledge of biotechnology, something he's managed due in part to utilizing various biotech and his own VARG, Artanis

Family Information

Father- Jacob Jonah Johnston (65)- A powerful leader in the Lunar financial world, He manages the Lunaris Conglomerate, a Major Financial group throughout the Solar system, with pharmaceutical, scientific research stations and vast mining concerns.
 

Mother- Catherine Serena Johnston (65)- One of the Key figures in Lunar Government, She fights for the common people, using her wealth for many philanthropic enterprises, and to raise the quality of life for all citizens.   She still holds on to a certain idealism after so many years, and secretly is an inspiration to her only son.
 

Sister- Sarah Nicole Johnston- Two decades younger than her brother, and fifteen minutes older than her sister,  She has always looked up to her brother, following his exploits, and seeking to be like him.   Unfortunately like her sister, she has no real potential to be more than a regular human, so instead She turned from service to Science.   By the age of 23 she'd earned her doctorate in Chemistry and Biochemistry, and was quickly recruited by the research division of Lunaris.  There she works tirelessly to advance her fields of study, and help fight in her own way.  
 

Sister- Farrah Rianne Johnston- fifteen minutes younger than her twin sister, she's the "baby" of the family.  Like her sister she looked up to her older brother, hearing of his exploits, and mourning his apparent death when Earth was cut off.  Still this drove her on to develop herself, to grasp her own goals tightly.  Not as brilliant as her sister, she was much better at interacting with people, and went into buisness management.   She got her degree, and interned with Lunaris.   She would earn her own place in the company and rise to being the number two person for marketing at the young age of 25. 

Both parents are quite proud of their children, and none were more excited when Leonidas returned than his family, having thought him dead.
 

Squad-mates Team name (Spartan Blue)  Leo picked this team for a mixture of experience and talent.  The elders guide the younger, and the Younger members bring a different view of things than the elders.  Having both presents more options for accomplishing their goals.

Fred Hawkins- Sandy blonde hair and in the same age group as Leonidas, a powerful defensive psychokinetic, one of the two legionaires who prefer to fight in smaller scale VARGs.  Specializes in Perikinesis
 

Linda Richard- flaming red hair and pale skin,  she is a dedicated sniper and long range scout.  She is twenty years younger than Fred and Leo.  Has a small scale VARG tuned just for her, She specializes in Thermokinesis.
 

Kelly St.Clair-  Raven haired and actually a former classmate of Linda, One of the best of the new generation of legionaire pilots, she impressed Leo with her tenacity and bravery. (locust pilot)
 

Samuel Cain- A powerful thirty five year old Psychokinetic, he is a gifted and experienced pilot.   He, Leo and Fred have fought together a number of times. He specializes in Telekinesis. (locust Pilot)

Hidden information

Spoiler

As a Legionaire Commando, Leonidas has been on dozens of Black ops.   Many would question how such an officer with very showy abilities can do this, but the fact remains the only ones who know of the missions are those who gave them, and those who made them happen.  To date, there were no enemy survivors of these operations

Some of the confirmed operations Leonidas took part in, or Commanded personally

Operation: Sable Sun
Operation: Intetsu
Operation: Mjolnir
Operation: Crimson Jack
Operation: Serpentes
Operation: Deep Freeze
Operation: Shrike

There are many more, but Leo doesn't speak of them, and guards the memory of them to the best of his ability.  


Sheet
 

Spoiler

Concept returned Legionaire

Aspirations-
Long Term- Earn the Respect of the General in charge of all Legions
Short Term- Explore Extrasolar planets
Short Term- Enjoy his detached Duty assignment
 

Paths
origin- Off World Colonist 1 contact- Jacob Johnston
Society- Legions 3 Colonel Clayton Abernathy Quartermaster command
Occupation- Space Military 3 
 

Skills
Integrity 1
Survival 3 Space
Technology 3 Biotech
Aim 4 automatics 
Athletics 3 running
Close Combat 3 bladed weapons
Command 3 Combat situations
Pilot 4 VARGs
Enigmas 1
Medicine 1
Culture 1
 

Skill tricks- Fighter Pilot (Pilot)
 

Atributes
Might 4
Dexterity 4
Stamina 4
Intellect 2
Cunning 2
Resolve 3
Presence  3
Manipulation 2 
Composure 3
 

Edges
Danger Sense, Direction Sense, Hardy 1, Iron Will 1, Enhanced Attunement, Legion Armory, Small Unit Tactics 2, Hair Trigger Reflexes, low gravity adaptation1, Variable gravity training, variable Gravity combat training 2 Weath 5
 

Psi 6
Psi points 35
 

aptitude- Psychokinesis
 

 Primary modes 
Thermokinesis 5
Telekinesis 5
Perikinesis 5
 
auxillary modes
Iatrosis 2
Fundamentals 2
Psychomorphing 2
 
Personal gear
BES suit, Electrolaser Gauntlet
VARG (Artanis)  a powerful bioVARG that is his own, heavily armored and very maneuverable.  Artanis is somewhat more lightly armed than other VARG its size, but that suits Leo fine.
 Combat VARG size 2 
Weapon 1 x3 
Lightning Canon
Plasma Bladex2
Additional armor 2
Flight systems 2
Thrusters 1
 

Experience 007/150
-036 Psi +2 (6)
-018 Path dot+1 Legionaire 
-018 Path dot +1 Space Military
-018 Thermokinesis +3 (5) 
-018 Telekinesis +3 (5) 
-024 Perikinesis +4(5) 
-008 Psychomorph+1 (2)
-003 Edge wealth +1 (5)

 

Edited by Shameless
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  • 2 weeks later...

katee-sackhoff.jpg.9512a304baf612f9f13b69380dc9d138.jpgName: Melara Richter

Order (Allegiance): Upao wa Macho

 

Description: Though Mel can easily recolor her skin, hair and eyes...and frequently does so...she is naturally a strikingly attractive blonde with deep dark eyes and a mischievous smile. A little on the tall side, slim and acrobatic of build, she always finds something out of regulation to wear on or with her uniform, just to be getting away with something.

 

Temperament/Personality: Melara is a devout extrovert, expansively friendly and indiscriminately flirty. She loves moments when she can seize the spotlight and show off. If there's anything she hates, it's the idea of being boring.

 

Psionic Aptitude:  Teleportation

Psionic Capabilities/Talents:  Richter is, for her relatively young age, one of the most powerful Transmassion specialists the Upao have; just shy of a Proxy by some estimates. In addition, her secondary abilities in biokinetics and clairvoyance allow her to navigate through deep space with little to no assistance, and adapt easily to hostile conditions at the destination.

 

History: Mel was discovered as a latent by one of the Upao wa Machu, and referred to their Prometheus chamber for processing at the tender age of fourteen. She was in the final batch, in fact, before the Order of teleporters made their fateful migration out of known space. She and her family settled on the shattered, mineral rich husk of Ruan's World and plied their trade as asteroid miners. All the while she honed her skills as a pilot and a teleporter. This led to some rather ill-advised personal jaunts that, while chastised, also garnered her some attention. As one of the very youngest of teleporters, she was considered something of a brash 'younger sister' by the Upao; a moniker that Melara felt was condescending and tried to evade...usually by means that just reinforced the idea. She learned to appreciate the quiet moments of solitude out amongst the stars...collecting stories both true and untrue to share with raucous crowds when she got back. Finally, Mel joined the Upao wa Machu proper, and her years of running long range pickets and precision jumping through asteroids had paid dividends. Her psionic teleportation powers were uncannily well developed, and immediately flagged for special training. In particular she was one of the rare teleporters with sufficient clairvoyance to do her own navigation work...something she'd used to great effect.

 

Once the Upao wa Machu rejoined the rest of humanity, Melara immediately took her leave of the Order and got into more independent work, quickly joining one of the local space militias and serving a full term of duty before mustering out. Having sown some wild oats, Mel then went back to the Upao and was nearly immediately swept up in a new joint venture for which her unique characteristics made her an ideal candidate.

 

Private History:

 

 

 

 

Spoiler

Name: Melara Richter
Player: Salmon Max
Concept: Ace pilot
Origin Path: Adventurer **
Role Path:  Spacer *, Upao Wa Macho *
Society Path: Space Military *
Path Contacts:
Aspirations:
Short:
Long:
Skills:
Aim 3
Athletics 3
Larceny 1
Close Combat 1
Emapthy 3
Persuasion 3
Pilot 5
Technology 1
Integrity 3
Survival 1
Specialties:
Lasers (Aim), Climbing (Ath), Spacecraft (Pil), Sweet Talking (Per), Lying (Int), Detect Lies (Emp)
Skill Tricks:
Fighter Pilot (Pil), Devilish Good Looks (Per),
-Attributes-
Force – Intellect **, Might *, Presence **
Finesse – Cunning ****, Dexterity ***** *, Manipulation ***
Resilience – Resolve **, Stamina **, Composure ***
Edges:
Street Rat: Always Prepared *, Danger Sense *
Pilot: Direction Sense *, Hair Trigger *
Spacer: Ms Fix It **
Upao: Favored Mode (Transmassion) **
Space Military: Variable Gravity Combat Training **
Bonus/Exp: Tough Cookie **, Iron Will ***, Skilled Liar **
-Psi & Tolerance-
Psi: 6
Psi Points: 30
Max Mode: 6
Attunement Range: Extreme (100km)
Power Range: Long
Size: 2
Duration: Days
Tolerance: 8 (3)
-Psi Powers-
Psychoportation (Spatial Sense, Spatial Integrity)
- Translocation ****
- Transmassion ***** * (spatial mastery, favored mode)
- Transportal ****
Biokinesis (Biosense, Form Mastery)
- Adaptation  **
- Psychomorphing **
Clairsentience (The Sight, Extended Attunement)
- Psycholocation **
-Armor-
Base / Hard / Soft
1 / 0 / 2
-Weapons-
Weapon / EN / Range / Damage / Tags
Electrolaser  +3   Short   Electric   Formatted, optional nonlethal 3, superscience 1
Bio Claws   +2   Edged close  Concealable, Formatted, Grapple, Melee, Piercing, Psi++, Worn
-Vehicles-
Vehicle / Size / Handling / Speed / Tags / Weapons
-Injury Conditions-
Bruised (+1), Bruised (+1), X, X, Injured (+2), Injured (+2), Maimed (+4), Taken Out
Defense = 1 or Appropriate Resilience Att
Experience:  150
- Psi +2 36
- Aptitude Modes +8 48
- Auxillary Modes +4 32
- Attribute (Dex) +1 10
- Skills +3 15
- Skill Tricks +1 3
- Path Edges +3 6
Equipment
Wealth: 0
Gear:
   Bio Enviromental Suit (BES) FT1
   Biofilter (From Distant Worlds, page 119)
   Electrolaser Gauntlet  FT2 (3 enhancements, short range, can be nonlethal)
   Biocomp FT1
   Space Maneuver Pack (SMP) FT2
   Medical Symbiot (2 enhancements vs disease/poison, x3 healing)
   Vision Enhancement (2 enhancements on visual perception, ignore dim light penalties)
   Orgotech Noetic Link (Distant Worlds pg 120)
   Wrist Tools (Distant Worlds pg 127)

 

Edited by SalmonMax
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