Nina Posted August 19, 2020 Share Posted August 19, 2020 Post you custom designed Mecha here after they have been approved Link to comment Share on other sites More sharing options...
Veral Posted August 19, 2020 Share Posted August 19, 2020 (edited) Support Class – Sage Class Size: 2 Speed: 3 Tags: Cargo 1, Multi-limb Array 2,Super science 2(Bio-sensor package), Tools 1(Cargo hoist), Weapon 1 (Plasma Blade), Weapon 2 (Phased-Array Laser), weapon 1(Shock Mine launcher) Shock mine launcher: Missile launcher that spreads mines in the target area of 200x200 feet. The mines act as kaiju-sized tasers. Tags:Electrical, non-lethal Bio-sensor array: X-ray, Thermographic, 3-d imaging camera and display, and an ultra-sound type system with the transmitters on one claw and recievers on the other claw, allowing for differential-detection of density differences in the matter of a kaiju that has been subdued or killed, or other matter. Armor: Hard-2, Soft-2 Health Levels: -1 Bruised -1 Bruised -2 Injured -2 Injured -4 Maimed -4 Maimed The Mecha is a smaller version of the robot pictured below, standing about 12 feet tall at the shoulder. Spoiler Edited November 5, 2020 by Veral Unique weapon system info Link to comment Share on other sites More sharing options...
Exile_Jeane Posted August 19, 2020 Share Posted August 19, 2020 (edited) In the rush of IAMC's founding and the ongoing disaster in Asia, Blizzard Entertainment was only too happy to reap the goodwill of having one of the mech designs based off of their IP in exchange for the appropriate PR. Put together by a small cadre of Asian engineers eager to see a virtual Kaiju slayer made real, the so-called 'MEKA' model has been replicated a handful of times for the use of those scout pilots in need of a hardy, mobile machine packing one of the more intuitive HUDs known to IAMC. Packing a pair of twin Tesla Coils, Katarina's unit bears a few extra scars from her aggressive handling of the machine during shakedown testing. Stats Spoiler MEKA ''Hot Potato” Subtype: Scout (Size 1) Life support: 5 Days (Environmental 1) Armor: 3 Hard/ 3Soft Speed: 3 (Range: Short jump, No fall damage) Tags (7): Jump Jets, Additional Armor, Weapon 1 (2x), Augmented Run, Argus Array (+1 Enhancement on Pilot Rolls) Weapons: 2x Tesla Coils (Range: Short-Long, DMG Type: Electrical, Tags: Beam, Electrical, Hardpoint 2, Ranged, Spread, Mecha Scale Health Levels: -1 Bruised, -2 Injured, -2 Injured Picture Spoiler Edited August 26, 2020 by Exile_Jeane Adding Stuff Link to comment Share on other sites More sharing options...
Shameless Posted August 20, 2020 Share Posted August 20, 2020 (edited) Designation- GMX-7 Tesseract Combat Class- Tactical Size 2 4 hard 4 soft armor Health- 2 bruised 2 injured Tags- jump jets 1, additional armor 2, augmented run 1, Weapon x3, Super Science 2 weapons- Flechette cannon-A mecha scale Shotgun Hardpoint 2, Ranged, Short Ranged, Silent,Spread, VARG Scale Assault Chaingun- Avenger GAU9 ballistic Peircing 1, Automatic 2, Range- Medium, quality 2 Vibroblade- a mecha- scale vibroblade Unique power- Overdrive System The Overdrive System provides 1 accuracy, 1 to the scale of physical attacks and feats of strength and ground speed when active. It has the following drawbacks- it can only activate for 1 minute of every hour, more than three uses requires a day in the repair bay [spoiler] [/spoiler] Edited August 20, 2020 by Shameless Link to comment Share on other sites More sharing options...
SalmonMax Posted December 28, 2020 Share Posted December 28, 2020 Name: The Great Metal BeastSubtype: Support (Size 2)Life support: 5 Days (Environmental 1) Armor: 3 Hard/ 3 Soft (Complete)Health: Bruised 2x, Injured 2x, Maimed 2xSpeed: 2Stunts: Distracting Fire, Power LifterTags (10): Hardpoint Weapons x2, Major Weapon 2, Tools (repair) 1, Drone Bays x3, Cargo 1, Additional Armor Special Ability: ...profit?Weapons: - Plasma Thrower EN5 (Close, Area 3, Incendiary 2, Hardpoint 2, VARG Scale) - Smart Missile Launcher EN5 (Medium, Hardpoint 2, Incendiary 2, Massive Explosive (ranged) 3, VARG Scale) - Major Laser Cannon EN6 (Close, Destructive 2, Hardpoint 2, Major 1, VARG Scale) Link to comment Share on other sites More sharing options...
Nina Posted February 19, 2021 Author Share Posted February 19, 2021 Iron Knight Tactical combat VARG Health 2 bruised, 3 maimed Size2 Speed 2 hard/soft armor 4 environmental armor 1 Tolerance 2 strength Scale 3 tags- additional Armor 2 weapon x4, enhanced environmental 1 (heat), jump jets, Wheels, Super science 3 Weapons- pile Bunker -charge, destructive 2, hardpoint 2, melee, pushing, VARG scale VARG scale vibroblade- brutal, deadly, destructive 2, melee, two handed, varg scale Plasma Thrower- Area 3 hardpoint 2 Incendiary 2, Range, VARG scale Claymore system- Area 3, brutal, deadly, short range 3 shots fires large ball bearings just like the mine of the same name from twin mounts on the shoulders. has enough for three firings. strong enough to damage large foes and utterly devastating to smaller ones. Superscience-2 Thruster Cape- While not capable of actual flight, The Iron Knight has an impressive experimental booster system. this triples it's jumping ability, and can boost the ground speed to 6 for short periods when used in conjunction with the retractible wheels on the feet. This makes the suit easily able to close distance with the enemy and get into and out of melee combat at will. Continuous usage puts incredible strain on the pilot, due to forces involved Super Science 1- Reinforced musculature- The new myomer fibers used in the muscles are from a new compound that increases physical strength, (+1 str scale) and adding additional toughness (+1 Maimed health level) Link to comment Share on other sites More sharing options...
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