Jump to content

Rising Phoenix Gaming

  • Discord is live https://discord.gg/n3Gae5
  • Divine Right a Trinity Continuum Open World PbP
  • Something Wicked: A Teen Witch Chronical
  • Shadows of the Worlf: a Game of Personal Supernatural Horror
  • Three Leaves DnD 5E Campaign
  • Absolute Power Supers Game
  • Code of Conduct Read in Rules Above

Malachite

Recommended Posts

Template

Picture(s) Here

Legal Name:
Alias
Eruption
Allegiance/Affiliations

 

Appearance: Not just physical appearance, but how the character moves and dresses.

 

Temperament: Snapshot of personality here to help others know how to describe your character in posts. 

 

Known Powers: Powers you've used in public or described to the public.

 

History: The history that is known or easily discoverable about your character. Think of it as a Wikipedia entry.

 

Special Knowledge: What wouldn't be in a public wiki but things that those with particular allegiances or social contacts could find out about your character.

 

Nova Templates:

Spoiler

Aspirations

Short:

Long:


Attributes
Intellect               ●   [●]                    Might                   ●                  Presence            ●
Cunning              ●                            Dexterity             ●                   Manipulation     ●
Resolve               ●                            Stamina              ●                  Composure        ●


Skills
Aim
Athletics
Close Combat
Command
Culture
Empathy
Enigmas
Humanities
Integrity
Larceny
Medicine
Persuasion
Pilot
Science
Survival
Technology


Skill Tricks


Edges

Mega Edges

Quantum Edges

Powers

Aberrations


Quantum: ●
Quantum Points:

Transcendence

Flux:  

Tier

 

Defense

 

Injury Conditions
Bruised (+1), Injured (+2), Maimed (+4), Taken Out

 

Paths

 

XP Log

 

 

Psion Template:

Spoiler

Aspirations
Short:

Long:


Attributes
Intellect               ●   [●]                    Might                   ●                  Presence            ●
Cunning              ●                            Dexterity             ●                   Manipulation     ●
Resolve               ●                            Stamina              ●                  Composure        ●


Skills
Aim
Athletics
Close Combat
Command
Culture
Empathy
Enigmas
Humanities
Integrity
Larceny
Medicine
Persuasion
Pilot
Science
Survival
Technology


Skill Tricks


Edges


Mega-Edges


Powers


Aberrations


Quantum: ●
Flux
Transcendence

Defense
Tier

 

Injury Conditions
Bruised (+1), Injured (+2), Maimed (+4), Taken Out

 

Paths

 

XP Log

 

 

Link to comment
Share on other sites

Karen Sherman

q-orianka-kilcher.jpg rosamund-pike-q-orianka-kilcher-variety-  280full.jpg

 

Legal Name: Karen Toypurina Sherman
Alias: TBD
Eruption: TBD
Allegiance/Affiliations: CIA, United States

 

Living Relatives: Senator Frederick Allen Sherman (father); Annabelle Denise (nee. McGregor) Sherman (mother); Jackson Lee Sherman (brother); Holly Elizabeth (nee. Wilcox) Sherman (sister in law); Baxter Richard Sherman (nephew); Callie Rachel Sherman (niece); Cody Rollins Sherman (nephew); assorted other relatives

 

Physical Traits
Weight
: 150
Height: 5’7”
Apparent age: mid-twenties
Age: 28
Gender: female
Eye Color: Brown
Hair Color: Black
Handedness: Right

 

Appearance: Toned and in good physical health, Karrie prefers to wear clothing that doesn’t make her stand out or show her athleticism. She likes to surprise people with it if she needs to. When exercising, she prefers leggings and pullovers; for formal events, she wears gowns as appropriate. Whatever she is wearing, it is stylish and trendy. She moves with the surety of someone who knows where she is, and where she is going. Her long hair is usually up at work, but off the clock, she tends to let it hang loose. She tends to wear minimal makeup, even at parties where ‘peacocking’ would be more acceptable. 

 

Temperament: Generally serious and quiet, Karrie usually gives the air of someone thinking intently -- at least until they actually see her deep in thought and realize she has a resting thinking face. She does have a sense of humor, and it often pops up as dry sarcasm or whip-sharp snark. She doesn’t tolerate fools well, and she can be irritable if she sees someone that way. She takes her duty seriously, even going so far as to find a suitable relationship within the Agency so she can have a partner she can talk about work with. She thinks before she speaks; after her eruption, it just means she can think as quickly as most people blurt.

 

Known Powers: Karrie openly displays her brilliance and social acumen. She has a power shield of some kind. 

 

History

Fred and Annabelle were married young and planned for kids immediately, but that wasn’t to be. They had infertility issues, and carrying Jackson to term was very hard on Annabelle’s health. Despite that, they still wanted a second child, so turned their thoughts to adoption. At the time, Fred as stationed with the Army in Santa Fe, and they found a six month old native girl in the foster system. They applied to adopt her and were granted custody. 

 

Not long after, Fred’s tour was done and they moved home to western Texas. Fred did consulting work, then ran for local office. It wasn’t hard for him to get elected; he was well-known and liked. The next time his state representative came up for election, Fred ran on the Grand Old Party ticket and won. 

From there, it was an upward trajectory. Fred was likeable and a former service member; he had a pretty wife and adorable kids. By the time they were in high school, both were attending Sidwell Friends School, a private school in Washington DC as Fred settled into his freshman term as one of Texas’s US Senators. Having already served as governor of Texas briefly, Fred seemed White House bound in a few more terms. 

 

Karrie joined the Marines after college. Though her parents urged her to do the Air Force, Karrie was set on the Marines. She wanted the challenge that they Brady Dewhurstwould present to her, and she persevered through basic. She qualified for Intelligence and thought it sounded interesting. It was more than interesting; she was good at analyzing it. 

 

After her term of service, her father aimed her at politics, but when she was approached by the State Department to work in their logistics division, she
accepted without hesitation. There, she settled in well and did a good job, gaining promotions at a regular rate. After her first year there, she met Brady Dewhurst. He also worked at State as embassy support and spent a fair amount of time in Africa,  working out of country. When he was in-country, he and Karrie started rock climbing and skydiving together. Three years after they started dating, he proposed, and she accepted. 

 

Her life seems set toward perfection just as The Storm looms on the horizon...

 

Special Knowledge: Karrie was recruited by the CIA as an analyst, not by the State Department. Likewise, Brady is a field agent, not an embassy employee.

 

Character Sheet:

Spoiler

Aspirations
Short:
1. Get the next promotion. 
2. Host the family for the next Thanksgiving dinner, rather than my brother's family.
Long:
1. Get married.


Attributes
Intellect               ●●●                     Might                   ●●●                  Presence            ●●●● [●] 
Cunning              ●●●● [●]              Dexterity             ●●●                  Manipulation     ●●●● [●] 
Resolve               ●●●●                   Stamina              ●●●                  Composure        ●●● [●]  


Skills
Aim ●● 
Athletics 
Close Combat ●●
Command ●●●● (Bureaocracy)
Culture ●●
Empathy 
Enigmas ●●●● (Patterns)
Humanities 
Integrity ●●
Larceny 
Medicine 
Persuasion ●
Pilot 
Science 
Survival ●
Technology ●●●


Skill Tricks

Connecting the Dots


Edges
Patron 1 (Fred Sherman)

Wealth 1

Iron Will 2

Library 3 
Photographic Memory 3

Keen Senses (all) 1

Striking

Danger Sense


Mega-Edges
Foresight

Mega-Hearing

Revealing Red

 

Powers
Quantum Disruption (Tags: Duration)
Quantum Field 3


Aberrations


Quantum: ●●●●
Flux: 0 
Transcendence: ● 

Defense: 1
Tier: 3

 

Injury Conditions
Bruised (+1), Injured (+2), Maimed (+4), Taken Out

 

Paths

Life of Privilege 1

CIA Analyst 4

 

XP Log
190 -60 6 Attributes

150 -40 4 Mega-Attributes

135 -15 Quantum 4

120 -15 Foresight Mega-Edge

110 -10 Mega Hearing

095 -15 Revealing Read

020 -70 6 Quantum Power dots, 1 tag

038 +19 XP up until April 16th, 2020

 

Link to comment
Share on other sites

Kyria Stormborn

image.png

 

Legal Name: Kyria Stormborn
Alias: Valkyrie
Eruption: The Storm
Allegiance/Affiliations: None so far.

 

Appearance: A lithe and willowy woman standing just a bit under average height, Kyria is most well-known for her wavy red hair and blue-grey eyes. She usually dresses in bold, dark colors and warm, plush fabrics. Any jewelry she wears is simple and gold-toned and she has never been seen wearing make-up. She often tries, usually unsuccessfully, to blend into the environment around her so she can people-watch. 

 

Temperament: While not immune to bouts of melancholy, Kyria is usually an energetic and optimistic person. She smiles easily, laughs warmly, and put those around her at ease effortlessly. 

 

Known Powers: Flight and general more-than-human everything. 

 

History: Kyria was in a coma for three years in a hospital in Hereford, England. She was brought there by two people, a man and a woman, who disappeared as soon as Kyria was put on a gurney by ER staff. She was battered and badly broken enough that she wasn't expected to live through the night. Her surgeons still believe that it must have been sheer force of will that kept her alive through the night and the months of physical recovery afterward. Despite the best effort of the Hereford police and several philanthropic organizations, to friends or family were ever discovered to claim her. She has no memories of her life before the coma, and so her past remains a mysterious blank.

 

Character Sheet:

Spoiler

Aspirations
Short: Make friends; Learn some useful skills.

Long: Find a place to belong.


Attributes
Intellect               ●●● [●]          Might                   ●● [●]          Presence            ●●● [●]
Cunning              ●●●● [●]        Dexterity             ●● [●]           Manipulation     ●●● [●]
Resolve               ●●●● [●]        Stamina              ●● [●]          Composure        ●● [●]


Skills
Aim ●

Athletics ●
Close Combat ●
Command
Culture
Empathy
Enigmas ●●● (Social Connections)
Humanities 
Integrity ●●● (Hiding Emotions)
Larceny ●●
Medicine 
Persuasion ●●
Pilot 
Science 
Survival 
Technology ●●


Skill Tricks
Connecting the Dots (Enigmas)

Tough Nut (Integrity)

That Was Already Mine (Larceny)


Edges
Always Prepared

Animal Ken ●

Hardy ●

Keen Senses (all) ●

Fame ●

Photographic Memory ●●●

Speed Reading

Striking


Mega-Edges

Quantum Edges

Attunement 
Quantum Stability


Powers
Flight ●


Aberrations


Quantum: ●
Flux: 0
Transcendence: 0

Defense: 1
Health: Bruised, Injured, Maimed, Taken Out
Tier:  3


Paths

REDACTED ●●●

 

XP Log

060 -90 9 Mega Attribute dots

035 -25 Attunement, Quantum Stability, Quantum Sense

025 -10 Flight ●

044 +19 XP up to April 16th, 2020

 

Link to comment
Share on other sites

 

 0b74441e18374f8d8ddad167c803a60a.jpg&key

Legal Name: Donald Wallace
Alias: Evo
Eruption: The Storm
Allegiance/Affiliations: The Wallace family

Appearance: A young man of moderate height whose face shows something of a classical Irish ancestry: ruddy, heavily freckled complexion, red hair cut short and back from the forehead and rock-gray eyes. His body holds the well-toned physique of someone who has shaped it for agility rather than raw strength. Donald moves with a definite energy, though tempered with surprising flexibility.

Temperament: Donald is the sort of person you type as ESTP. He is always open to new experiences and likes to keep active, preferably in a physical capacity. However, unlike many others with his personality type, Donald is open to take direction and instructions when required. The flaw, is that he can be prone to brash or reckless behavior.

Known Powers: Shapeshifting, with some superhuman physical and mental ability.

History: Donald Wallace is the son of Deidre Kennedy and grandson of Isaac and Maeve Wallace, multimillionare financial investors all. Donald grew up largely without a father. Deidre married in 2006 to a cousin of the extended Kennedy branch, but his stepfather Christopher died two years later due to an aneurysm. Donald is still sad, but Chris didn't leave an impact. Deidre swore off romance and dedicated herself to her work and her son.

The result was that Donald was indulged very readily. In this case, the energetic child turned into an energetic teen, with an ever-shifting physical activity as the apple of his eye. One year archery, another martial arts, baseball, basketball, always Donald was quick to grasp, but with about as much lasting focus or interest. In truth, more than few talent coaches in different sports thought he could have been a great pro, but Donald was only interested in satisfying his thrills.

He didn't need a scholarship, didn't really need the career... but perhaps deep down Donald Wallace needed direction. He's about to get it.

 

Special Knowledge: Those who know the right people in the the international high society circuit might hear an interesting story about Donald's parentage. Namely Deidre announced her pregnancy three months after attending a very Roman-style (if you catch my drift) party for young, beautiful and rich twenty-somethings in Paris, the City of Love. As the list of potential fathers included several nationalities and all of wealthy, prestigious families - some of the men today are very publicly prominent - it was deemed tactful to let the matter lie. Isaac and Maeve were furious over their daughter's behavior but surprisingly then let it go.

 

Spoiler

Aspirations
Short: Really show off his shapeshifting capability

Long: Figure out what to do with his life

Attributes
Intellect ●●  
Cunning ●●● [●●]
Resolve ●●● [●●]

Might ●●● []
Dexterity ●●●● []
Stamina ●●● []

Presence ●●●
Manipulation ●●
Composure ●●

Skills
Aim ●●
Athletics ●●●● (Long-Term Endurance)
Close Combat ●●
Command
Culture ●●● (Martial Arts)
Empathy ●●
Enigmas
Humanities ●
Integrity ●●●● (Game Face)
Larceny ●
Medicine
Persuasion ●●
Pilot
Science
Survival
Technology

Skill Tricks
No Barrier (Athletics), That's My Favorite Too! (Culture), Meditative Stance (Integrity)

Edges
Adrenaline Spike, Ambidextrous, Fame ●, Hardy ●●, Keen Senses [All] ●●, Swift, Wealth ●●●●

Quantum Edges
Attunement ●

Mega-Edges
Dense Flesh ●●●, Durability ●●●, Immunity ●●, Regeneration ●●

Powers
Mutable Genetics (Transformation) ●●●●
Cost: 0 Quantum points
Power Tags: Extra Traits ●, Reduced Quantum Cost ●●●

Aberrations
None

Quantum: ●●●●
Flux: 0
Transcendence: ●

Defense: 3d10
Health: Bruised (+0), Bruised (+0), Injured (+0), Injured (+0), Maimed (+2), Taken Out
Tier: 4

Paths
Life of Privilege ●●
Athlete ●●●

XP Log
High-Tier Nova                                          +250    250
Quantum 4                                                    -15    235       
Mega Attributes [7 dots total]                   -70    165    
Mega-Edges [10 dots total]                       -50    115
Quantum Edges [1 dot total]                       -5    110
Q-Powers [Transformation 1-4]                -40    70
Power Tags [7 dots total]                          -40    0
I've Seen This Movie!                                   +1    1
Casting Call 5/5                                           +5    6
Peers and Pressures                                   +2    8
October 2019                                               +2    10
November 2019                                           +2    12 

December 2019                                           +2    14

January 2020                                               +2    16
February 2020                                              +2    18

March 2020                                                  +2    20 

Tropical Stormers                                        +1    21

 

Edited by Gabe OOC
Link to comment
Share on other sites

EMILY THOMPSON

maya-hawke-1147549-2_828x1104.png los-angeles-ca-july-22-2019-maya-hawke-attends-the-los-angeles-premiere-of-once-upon-a-time-in-hollywood-held-at-tcl-chinese-theatre-W5BJMJ.jpg maya-thurman-hawke-3.jpg

 

Legal Name: Emily Thompson
Alias:  TBD
Eruption: The Storm
Allegiance/Affiliations: NOAA

 

Appearance:

Physical – 5'9”, 130Lbs, Slim Build, Light Brown Hair, Blue Eyes. Wears no makeup when on duty and very little at other times. She goes out of her way to not accentuate her femininity. Emily, when not in uniform, tends to dress conservatively for every day activities. Slacks or dress jeans, in the spring and summer she may wear Capri pants or shorts of modest length,and sensible shoes, not running shoes, a Shirt or blouse that fits the season, often with a light jacket, even when not needed. (unless it is very warm out). If wearing a dress she favors comfortable summer dresses with simple patterns. She does not like floral designs on anything. Her favorite colors for clothing are red, blue, and brown. Tends to shy away from green and yellow. Black is worn if the occasion calls for it or if the outfit really needs black to work, but never just for the sake of wearing black. Since the Incident she doesn't socialize much anymore and hasn't had a romantic date in over three years, there are occasions when she must attend a social function. On those occasions she will dress conservatively but with allowances for a more feminine look such as makeup, an evening or cocktail dress. Before the incident for night time dressing for dinner, semi formal parties, or a date would have brought out the sexy dresses of which she still has a few tucked away in the back of the closet at home. Those dresses are usually in blues or reds.

 

Attitude: Aboard ship she is confident and moves with purpose. She doesn't use bravado or arrogance when dealing with others. She will always coax rather than demand and will often let others solve a problem if doing so will make that person more capable in the future. She bristles if subject to arrogance especially if that person is not as capable as she is but will usually just hold it in. Outside of work and off the ship she is very private. She keeps to herself mostly. In social situations she is reserved and will extricate herself from them as soon as allowable. As calm and assured as she is there is an air of frustration especially in social situations. She isn't shy but she has been burned and can't risk that again.


Temperament: Generally Emily is reserved and even tempered with a good military bearing. Those who are sensitive can detect that there is a underlying well of frustration which she keeps in check. Usually slow to anger if confronted with arrogance or bigotry of any sort, her fuse become much shorter, and while it hasn't happened yet, could very well lead to an explosion. She is intolerant of any sort of sexual misbehavior toward another person or herself anything like that will send her into a rage.

 

Known Powers:  She can seemingly create water out of thin air and make it do anything she wants.

 

History: Emily belongs to a family with a long tradition of naval service, a tradition she did not follow. She has a grandfather who is a retired admiral and her father was a navy pilot who was killed in a plane crash. She has several other family members in the armed services as well. She attended the Merchant Marine Academy and instead of joining the navy she received her commission in the National Oceanic and Atmospheric Administration Commissioned Officer Corps where she is currently assigned to the NOASS Hi'ialakai.

 

NOAA Ship Hi'ialakai aerial view_Photo courtesy NOAA.jpg

 

Special Knowledge:  As a teenager she had a reputation as a heavy drinker and of being rather promiscuous which supposedly carried over to her attendance at the USMMA. Her application to attend the naval academy at Annapolis was rejected and her grandfather the Admiral had to call in favors and pull strings to get her into the Merchant Marine Academy. There was an incident in her second year at the USMMA which almost got her tossed from the academy, may have had something to do with sexual impropriety. It would take some digging to find out the truth. Since her graduation her and her Grandfather have not spoken.

 

Full Background:

Spoiler

History, Tradition, and the Sea. Those three things are what have driven the Thompson family for over two hundred years. History, tradition, and the sea. The same three things which have been a curse , as well as a blessing for Emily Thompson almost sine the day she was born.

 

The Thompson's were and are a Patriotic tribe. Since before the revolutionary war they served and since then without question every e male member, and since WWII, the women as well have all served their country in most cases in the United States Navy or Marine corp.

 

Emily was born in the mid nineteen nineties into a world of growing unrest by the time she was five years old the world had entered it's third world war even if no one wanted to admit that that is what the War on Terror was. This war would not claim as many lives as the earlier wars but the changes it wrought and still forced to this day were far reaching on a scale unprecedented. But this isn't a story about war, the war was just a back drop.

 

Emily was a bright, active child, precocious, made friends easily. She was also headstrong and stubborn. Through grade school and middle school she made decent grades often in the top ten percent of her class. She didn't excel at anything in particular though, and while her grades and performance were good she didn't stand out as a student. Part of this was due to the fact that she moved around a lot.

 

Her father was a navy pilot, not a Hollywood top gun fighter type, but rather a working pilot who flew trans ports and ASW aircraft from both land based air fields and carriers. It was grueling work but one her father saw the need for, felt pride in, and enjoyed doing. But it also meant that his immediate family had to relocate quite often, usually spending only a year or two at any one navel base, both in the States and over seas. This meant that Emily found her world uprooted often and with little regard for what she wanted or need which was stability. Yes She made friends easily, but they were temporary. She joined school clubs and activities bu the were fleeting because every year or two she had to start over. Because o f this she never invested herself in where she was, she knew even at a very young age that she wouldn't be there long. And she never once complained. After all, Thompson's never complain, they just do their duty.

 

When Emily was a small child she wasn't told fairy tales and sweet bedtime stories she was told about, had it pounded into her head and psyche, the Thompson Family history and it's legacy. According to her aunts and uncles and especially her grandfather the Admiral, the Thompson's sole purpose on earth was to defend the United States of America, and by god the only way to do that was by being Navy, or, grudgingly, a marine.

This created a subconscious resentment wit that same institution which would remain unknown to all including herself until a series of unfortunate incidents much later in life. So Emily endured even if she didn't prosper, she managed.

 

All things change though and so it was with Emily and her family. At the end of her eighth grade year her father, the pilot, was killed in a plane crash. It wasn't the result of combat, the plane wasn't shot down in some exotic local in a war zone over seas, it wasn't a dramatic carrier accident during a hurricane, it wasn't anything but an accident. It was caused by birds. While returning from a mail run to an off-shore carrier, on approach for landing a flock of birds rose from the ground into the path of her father's C-2 Greyhound seconds before the plane would have reached the runway. The resulting collisions with the flock caused the loss of control of the aircraft which crashed at the end of the runway and was engulfed in flames. All eight personnel, crew and passengers, were killed.

 

Emily was devastated. As much as they were apart she was still very much her fathers daughter, in fact it had been her intention to follow her father into a career in naval aviation, so much so that she had taken a few lessons the previous summer as well as several private training flights with her father when he was home and they could rent a training aircraft for a few hours of flying. This tragedy ended that dream. But Emily was strong. Her mother needed her and so did her two little brothers. The following months were difficult. They had lived on various naval basses for her entire life and for several years before she had been born. Her mom and dad had been talking about retirement and where they would settle but there had been no concrete plans, and so with this sudden tragedy, they had no where to go.

 

But family always comes first, after country in the Thompson clan. The Admiral, now retired himself opened his home in Annapolis Maryland to his daughter in law and grandchildren. And so Emily found herself in a completely new world for once a world that would be stable. Unfortunately, she didn't fit very well.

 

Annapolis was, for Emily, surreal. It was a navy city, the Academy was a few miles away and even at fourteen she was pretty sure she would end up there for her education. After all that's what legacies were for right? But she was fourteen and she was also suffering and while she didn't act out like some children did she was put in a situation that with her personalty led to some not so wise choices.

 

To begin The Admiral was now the father figure for her brothers and her. He wasn't grandpa or even grandfather, he was The Admiral and The Admiral was far far stricter than her own father and even more so with her than with the boys. He had had only sons and had only a vague notion of the rearing of a girl thus he restricted her more. Emily chaffed under these restrictions. And when not at home she tended to rebel socially. Never to the extremes and she never did get into any trouble, she didn't do drugs, ever, but drinking yes, and sex ,very much yes. She found that she enjoyed both, but sex she really liked, and with her history of not making permanent connections she found the idea of casual sex just fine as long as she was careful, and she was, what could possibly be the problem.

 

Emily's high school years were unremarkable while her grades stayed the same because of the larger pool of students her academic standing fell downward into the top twenty-five percent. She now took interest in non academic pursuits at school as well. Enjoyed singing and had a decent voice for choir, she also learned to play the drums for marching band and even started learning how to play the trap set, the standard drum set used in modern music such as rock and country. For sports she played volley ball and basket ball fairly well but would never be professional at it.. Outside of school she did the type of volunteering expected of her at hospitals and shelters but it was more duty than desire. For free time and recreation, she had made several friends who were fun to hang around with, friends her the Admiral wouldn't approve of. Nor would he approve of her dating habits. She dated a lot but never had a boyfriend and she did get a bit of a reputation for being easy. One she would not deny.

 

The four years of high school went by fast, mid way through her senior year her mother remarried, another navy man but not a pilot. He was the same age Emily's father would have been, divorced and entering the end of his career. Her mom and her new step dad got along real well. In a twist, she and her brothers continued to live with their grandparents to finish school, which suited everyone really fine.

 

Emily had applied for admittance to the naval academy but didn't get accepted this was almost as devastating as her fathers death. The Admiral called in a few favors and pulled some strings and because of the legacy of her grandfather and the sacrifice of her father than for any of her own merits, Emily found herself accepted into The United States Merchant Marine Academy, located in Kings Point, New York, with the understanding that when she graduated she would enter the Navy.

 

Emily hated the academy. She hated the enforced discipline the petty shit freshmen had to go through and the way women were treated as inferior. She hated the casual acceptance of bigotry and homophobia, anyone different was subjected to. She hated the blind eye the faculty and the service turned. But she toed the line. After all she was a Thompson, she did her duty.

 

Over the summer following her first year Emily cut loose to burn off steam, she drank a lot and had lots of sex with lots of different guys while on vacation in Florida where she was visiting her mom and step dad for a month. When she returned home to Maryland she barely stopped the acting out. The admiral noticed but didn't voice his disapproval.

 

Her second year of the Academy was better at first discipline relaxed somewhat because she was no longer a freshman. Her grades actually improved and she began to think about what she was going to do for the future. Then the incident occurred. The details don't matter, not anymore. She reported it and the perpetrator, but there were no witnesses, evidence was in conclusive, and well she had a reputation. So it was dismissed and she was actually given a verbal reprimand and warning about her behavior, she was told that if she didn't straighten up she would be out. Reputation. Such a simple thing that even in the modern age could carry so much weight. Even when it shouldn't have any bearing at all.

 

At home she got some support mainly from her brothers but everyone else it was suck it up, do your duty, these things happen. Soldier on sailor. At school it was worse. The incident and the aftermath had changed her suddenly she was that young girl from before her dad had died again, she wasn't going to make friends or get too close to anyone, it was all temporary all business. She dove into her studies her grades got better. She didn't socialize beyond what was required. She stopped drinking and other extra curricular activities she had been so fond of. She put it behind her and soldier on like the Admiral had told her to do. She didn't go home for holidays or even the short summer leaves, instead staying in barracks or in the case of mandatory leave, at he local YMCWA. During those breaks she also worked a few part time jobs to bring in a little cash.

 

While she hated the academy she loved the ship board training . Being at sea was so much different than the small boat sailing she had done up to that point. Yes the work was hard and challenging but being at sea was the most alive she had ever felt she could forget that things that troubled her. Out there on a ship everything was centered.

 

When graduation approached she made a monumental decision. It went against everything she had been raised to be and do, and it broke the unspoken promise she had given her grandfather and drove a wedge between them which remains to this day. She declined to take a commission in the Navy instead entering service with the National Oceanic and Atmospheric Administration Commissioned Officer Corps.

A few months later Ensign Emily Thompson, NOAA, stood her first duty watch on board her first assignment, the NOAAS Hi'ialakai as she made her way out of port at Pearl Harbor, heading into the Pacific.

 

Character Sheet:

Spoiler

Aspirations

Short

I want Emily to have a scene in a bar or a party that she has to attend for what ever reason. (could be comedic or serious)

I want her to run into someone from her past either high School or the Academy whom she had a sexual encounter (one night stand) with. She won't remember them but they will recognize her.

 

Long

As the first Thompson in a long long time to not join the Navy she has become estranged from her grandfather The Admiral. I would like there to be an scene with them were this gets brought out into the open after all she broke a promise as well as tradition.

 

ATTRIBUTES [Mega-Attribute]

Intellect ●●●           Might ●● [●/●●]                Presence ●●

Cunning ●●             Dexterity ●●● [●]      Manipulation ●●

Resolve ●●●● [●]    Stamina ●●●● [●]    Composure ●●● [●]


SKILLS

Aim ●                               Enigmas ●                       Pilot ●●●

Athletics ●●                    Humanities                     Science ●●

Close Combat ●●●        Integrity ●●●                   Survival ●●

Command ●●                 Larceny                           Technology ●●

Culture ●                        Medicine ●

Empathy ●                     Persuasion


SKILL SPECIALTIES: Pilot (Surface Ships), Close Combat ( Defense Lab), Integrity (Hiding personal feelings)

SKILL TRICKS: Meditative Stance [YOU NEED 3 MORE FOR YOUR SKILLS AT 3]

 

EDGES: Adrenaline Spike ●●, Lightning Calculator ●●, Iron Will ●, Always Prepared ●, Direction Sense ●, Breath Control ●, Danger Sense ●, Striking ●●, Fame ●

 

MEGA-EDGES: Durability ●●●, [Adaptation: Cold, Pressure, Suffocation; Attunement (Underwater); Detection: Underwater Navigation (uses Sight progression); Movement: Swimming]

 

QUANTUM POWERS

Namaka (Transformation ●●●●●)  
Quantum Minimum: 4
Action: Ordinary
Cost: Must have 1 QP Available
Dice Pool: None
Range: Personal
Duration: Continuous (Rounds)
Tags: [Restricted -3: Fixed Dots] [Restricted -2: Aquatic Only] [RCQ 2 (4)]   -10 XP
Expenditures: 

  1. 20 XP Mega-Stamina 2 & 3  [Underwater Durability grants Scale 3 Armor (Active Camouflage, Complete, Hard [1], Soft)
  2. 05 XP Adaptation [Cold, Pressure, Suffocation]
  3. 05 XP Movement: Swimming
  4. 10 XP Superspeed [Swimming ●]
  5. 05 XP Detection: Underwater Navigation, uses Sight progression
  6. 05 XP Attunement [Since the power is restricted to aquatic, so is this]

[Superspeed: Swimming ●]

 

Water Mastery ●●●●●

Techniques

  1. Q- Anima Water (Tags: Scale, Manipulation, Duration, Grab)
  2. Elemental Anima Water (Tag: Variable)
  3. Quantum Attack Dehydrate (Tags: Aggravated, Brutal, Medium, Deadly)
  4. Q- Attack Torrent (Tags: Long, Pushing, Beam, Stun)

 

DEFENSE
1 or Appropriate Attribute

Scale 1 Armor (Soft, Complete)
Underwater: Scale 3 Armor (Active Camouflage, Complete, Hard [1], Soft)

 

HEALTH

Bruised  [ ] Injured [ ] [ ] Maimed [ ]

 

Quantum ●●●●●                 Flux                         Transcendence ●●●


TIER: 3


ABERRATIONS

 

PATHS

Origin – Military Brat ●●

Role – Mariner/Sailor ●●●

 

XP Log

Spoiler

XP LOG:

Action                                                         Date                   XP +/-               Total XP Remaining

CC High Nova                                    09/14/19                 +250                   250

Quantum 4, 5                                     09/14/19                  -30                      220

Power: Namaka                                09/14/19                  -40                      180   

Water Mastery 1 - 5                          09/14/19                  -50                      130

WM: Tags on base Technique (4)  09/14/19                  -40                        90

WM: Techniques (3)                         09/14/19                  -30                        60

Mega-Resolve +1                              09/14/19                  -10                        50

Mega-Composure +1                       09/14/19                  -10                        40

Mega-Dex +1                                     09/14/19                  -10                        30    

Mega-Stamina +1 (T)                       09/14/19                  -5                          25

Mega-Edge: Durability                      09/14/19                 -15                         10

Skills +3 dots                                     09/14/19                 -15                          -5

Path Edge dot +1                              09/14/19                 -02                          -7
XP: Seahawk                                     09/25/19                 +01                         -6
XP: Peers & Pressures                    11/17/19                 +02                         -4
XP: Monthly (Oct-Jan)                     01/23/20                 +08                          4

XP: Monthly (Feb & Mar)                 04/18/20                +04                           8

XP: Tropical Stormers                      04/18/20                +01                           9 

 

Link to comment
Share on other sites

  • 1 month later...

kyra_6391.jpg

Legal Name: Cassandra Durrant
Alias: Bada Boom
Eruption: Sheer Oppressive Tedium
Allegiance/Affiliations: Her Family, Cuesta College

 

Appearance: Rendered into one of the more visually striking people on the planet even among Stormers by her transformation, Cassandra Durant's athletic 5'8 frame and bright smile betrays her vivid intensity. The bombshell brunette is savoy enough to dress up to social expectations, but if she's setting up explosives down range it's jeans, t-shirts, and appropriate PPE. Safety is the ultimate accessory! 

 

Temperament: Exuberant, hardworking, and just a little too much of a reflexive rebel for her own good, Cassandra Durant will try anything once, particularly if pyrotechnics are involved. She leans heavily into the 'why not?' line of reasoning, relying on friends and family to get her out of the situations she gets herself in in more or less one piece. Losing her eyebrows to test an idea? Worth it.

 

Known Powers: Blowing things up and being superhumanly personable about it. 

 

History: 20 years old, Cassandra learned her love of explosions and other tomboyish habits from three older brothers growing up in central California, setting off fireworks amid the glow of a family that loved her as the baby of the family. Precocious from the start, she wondered 'why?' and 'how can we make it better?', turning restless energy into academic performance. To her parent's growing collection of gray hairs, her main way of expressing discontent and boredom was a parade of pranks that got her sent to Principal's office time and again.

 

When asked by her high school councilor what she wanted to do for a living, she answered after a pause and a shrug, “...Blow things up?”

Given the sparsity of entry-level fireworks jobs in the area and not wanting to follow her three brothers into one of the branches of the military, Cassandra elected for the college route, majoring in engineering at Cuesta College. A year and half of mostly-prereq classes and minimum wage jobs into that life plan, the Storm happened. She didn't change during those first months, but she did after, blooming in the midst of forcing herself to work on yet another boring essay, blinking as the change left her with the realization she had her own fireworks now.

 

Her laugh woke up her roommate Janet, filling the other girl with a dread only slightly abated by the fact Cassandra had left in the night with only a brief 'Off to Houston for a job' note in explanation. 

 

Special Knowledge: Probably would have ended up in juvie if not for the local fireworks operator taking her under his wing as her brothers trickled off into the armed forces and out of her home town.

 

 

Spoiler

Name: Cassandra “Boom Boom” Durant
Player: Exile Jeane
Concept: Explosion-Loving Opportunist

 

Aspirations
Short: 

Break this whole Stormer thing to her family

Get a handle on how to use her powers constructively


Long:

Achieve that happy work-life balance thing people always talk about having


Attributes
Intellect               ●●●●   
Cunning              ●● 
Resolve               ●●●

Might                   ●●●
Dexterity             ●●●
Stamina              ●●●

Presence            ●●●● [***]
Manipulation     ●
Composure        ●●


Skills
Aim ●●
Athletics ●●● (Running)
Close Combat
Command
Culture
Empathy
Enigmas
Humanities
Integrity ●●
Larceny
Medicine
Persuasion ●●
Pilot
Science ●●● (Explosives)
Survival ●●
Technology ●●


Skill Tricks

Science: Scientific Polymath

Athletics: No Barrier

Persuasion: Captivating Personality

 

Edges
Swift

Demotions Training ●●

Library ● (Fireworks)

Cool Under Fire

Striking

Wealth **

Mega-Edges

Mega-Edges

Attunement

Fame ●●● ( via Mega-Presence)

Instant Influence (Mega-Presence)

Mass Influence (Mega-Presence)

Telepresense (Mega-Presence)

Immediate Connection (Mega-Presence)

 

Powers

Boom (Quantum Attack ●●● with Incendiary, Close Area and Medium Range Tags )

 

Aberrations

 

Quantum: ●●●
Quantum Pool: 25
Transcendence: 3
Tier: 3


Paths

Origin Path: Adventurer ●●
Role Path: Technology Expert ●
Path Contacts: Chemistry Professor ●, Firework Bob ●●


Equipment

 

Armor

Armor / Base / Hard / Soft

 

Weapons
Weapon / EN / Range / Damage / Type / Tags

 

Vehicles
Vehicle / Size / Handling / Speed / Tags / Weapons

 

Injury Conditions
Bruised (+1), Injured (+2), Injured (+2), Maimed (+4), Taken Out
 

Defense = 1 or Appropriate Resilience Att

 

XP Log

+2 Quantum (30)

Quantum Attack *** (30)

Quantum

Attunement (5)

Mega-Presence *** (30)

+1 Stamina (10)

Striking (6)

+2 Wealth (6)

Close (Area) Tag for Quantum Attack (20)

Instant Influence (Tainted) (5)

Mass Influence (Tainted) (5)

Telepresence (10)

Immediate Connection (Tainted) (0)

Total Spent (156)

Free Experience (1)

 

Edited by Exile_Jeane
XP Gain
Link to comment
Share on other sites

  • 4 weeks later...

Eva 'Lilith' Zelenka

GUrcltA.jpg

Legal Name: Eva Zelenka
Alias: Lilith
Eruption: The Storm
Allegiance/Affiliations: Self

Relatives: Eric Powers (50; Ex-Husband; Wall Street Executive and Venture Capitalist), Stacy Powers (20; Daughter), Wyatt Powers (18; Son), Alexandre Zelenka (46; Brother, co-manages Zelenka's Euro Mart), Gabriel Zelenka (44; Brother, co-manages Zelenka's Euro Mart), Jolana Hennings (42; Sister; Dentist), Yvonne Zelenka (37; Sister; Criminal Defence Lawyer)

Appearance: [5'6'', 138 lbs, Ebony Hair, Grey Eyes] Eva is a reasonably attractive woman, in a MILFy sort of way, starting to show her age and fighting against it. She dyes her dark brown/black hair to hide the grey, uses light skin creams to hide the growing wrinkles, and got a pair of breast implants to fight against gravity and age, and to give her some extra perky curves she hadn't been blessed with. She is lean with well toned legs from time in the gym and dancing. Tends to dress in casual comfort or in athleisure when off the clock, but glams up for the stage or with clients. Jewelry is usually modest, unless she is showing off a nice piece gifted to her and to please the gifter. Her voice is spiced with an European accent, a mix of French and Eastern European, and has a soft rasp that many find alluring.

Post-Storm
[5'10'', 138 lbs, Ebony Hair, Magenta Eyes, Svelte and Statuesque Figure] Lilith is a ravishing, impossibly attractive woman with glistening ebony hair that always falls just so, a fair, utterly flawless complexion, wanton, enticing, and mirthful magenta eyes that almost seem to glow, and a figure that so perfectly blends svelte leanness with statuesque curves it almost hurts to gaze upon. Her voice is so richly alluring and sultry it makes a simple hello sound like a suggestive invitation and renders viagra obsolete. She moves with graceful sensuality and an almost regal hauteur, combining aspects of a dancer, a stripper, a supermodel, and a queen. Though nearly 40, she appears to be no more than in her early twenties, yet retains a glamour of experience, of life and living.

Regardless if she is just wearing jeans and shirt or the most spectacular of little black dresses, Lilith always wears clothing of the highest quality that straddles the line between elegant and provocative, her jewelry expensive but not ostentatious. Though it can hardly embellish such ineffable beauty, her make-up is always expertly applied, usually light and tasteful such that it is barely noticeable, though she glams it up as the occasion calls for it. Her lips are naturally a deep crimson, but she frequently changes the colour of her tapering nails.

Temperament: Playfully sensuous, unabashedly sexual and hedonistic, somewhat vain and can be petty when denied or irritated, but generally believes the world would be a better place if people got laid more. A bit of a tease, she enjoys tweaking those who take themselves too seriously. Though she makes acquaintances, companions, fans, and conquests with effortless ease, Lilith only considers very few actual friends, and holds them very dear. Despises those who condemn women for taking control of their bodies and sexuality, or who try to control it for themselves. Her anger burns hot and quickly, but acting on said anger, she can be patient, cold and cruel.

Known Powers: Lilith's stupendous beauty and enthralling charm are immediately evident to anyone who has seen her or heard her, even just been in proximity to her. She has shown a limited ability to make cosmetic alterations to her appearance.

History: Born in Prague, Czechoslovakia, in 1980 to a Czech/Slovak Father and French Mother, Eva Zelenka and her parents and siblings (2 sisters, 2 brothers) immigrated to New York City a few years before the Velvet Revolution, expecting an outbreak of violence, which didn't occur, or at least to the level they feared. Eva showed an early talent and drive to be a professional ballerina, while her brothers worked with their parents running the Eastern European Grocery they own, and her sisters pursued academic careers as a dentist and lawyer, respectively.

Eva's career ended before it even started when she fell head over heels for a man a decade her senior, Eric Powers, when she was eighteen and ended up pregnant. Eric was an up and coming Wall Street Executive, and promised to make an honest and pampered woman of her. At first, Eva was delighted, she had a handsome and wealthy husband, and a daughter, and then a son two years later. But soon, it was clear, all Eric wanted was a trophy to show off to his friends, a trophy he cajoled into not pursuing a career of her own under the guise of caring for their children. A trophy that seemed to grow more tarnished with every year.

Though she tried to be a good mother, parenting didn't come easily to her, not helped in the least when she tried to enforce limits while Eric spoiled them rotten. Eric began working later and travelling more, and Eva suspected, then knew, he was cheating on her. To relieve the boredom and anxiety, as well as get her own bit of revenge, starting with some light drug use, then moving on to carnal pleasures. First with the pool boy, then the nanny, then others. After five years of this, finally confronting her after she had slept with one of his business partners, Eric and she had a colossal fight. He demanded a divorce. While she might have suspected, even known about Eric's infidelity, he had proof of hers along with her drug use, and with the pre-nup, she got nothing, nor custody of her children, who had sided with their father. Almost before he was out the door, Eric's mistress, an intern almost ten years younger than Eva, moved into the house.

Embarrassed and practically a pariah in the social circle she had once been part of, Eva had to flee, and she fled to the other side of country, to California, to start her life anew at 29. Having little in the way of real world skills, Eva fell back on what she new. She hadn't kept up as a ballerina, but if she'd put on some years and some pounds, she was still prettier than average and could dance. She tried being an actress, but other than one commercial, never got a real part. Being prettier than average didn't mean a thing in LA. She couldn't tolerate the people as a barista.

Soon, she fell back on her skills as a dancer and became a stripper. She might have been a bit older than most of them, less curvaceous than many, but she had actual skill and training as a dancer, and she ended up making a living at it. And where she couldn't stand the caffeine-addicted patrons as a barista, she rather enjoyed her clients as a stripper - some of them at least.  It wasn't exactly what she wanted, but it sufficed. She even got in somewhat better shape, working out some to keep up with her younger co-workers, and the requisite breast implants, though relatively modest ones.

While she had no objection taking gifts and money from her clients, Eva had no intention of ever belonging to a single man again, even if the man was an Emirati prince. But with the years passing, age starting to weigh her down, and getting fewer clients, and fewer regulars staying, Eva is beginning to wonder what she can would do next.

Special Knowledge: Early in her time in California, Eva Zelenka - as Eva Languorous - did several pornographic movies. They were billed as being erotica to her, but they ended up being anything but, and didn't even pay all that well. After a few years of stripping, Eva worked as a discreet escort, first for some of her stripping clients, then branching out from there, as her own boss. She was raped by a client who wouldn't take no for an answer. Afterwards, spent much time at the firing range, and never goes unarmed if she can manage it. Has been involved in two shootings, where men have died, but hasn't been charged or convicted - they were deemed self-defence.

 

Character Sheet
 

Spoiler

Aspirations
Short: Get an entire new wardrobe for her most impossible self
Short: Confront her ex-husband to show her new self off
Short: Appear in a movie or TV that is both erotica, yet has mass appeal and critical acclaim

Long: Affect legal/governmental change to promote the rights of women, among them, legalizing prostitution, allowing abortion to be a viable and readily available option, increasing the social safety net for single mothers/parents and abused women


Paths
Life of Privilege ●●
Sex Worker ●●
Celebrity ●


Attributes
Force -- Intellect ●●, Might ●●, Presence  ●●●●● [●●●●●]
Finesse -- Cunning ●●● [●], Dexterity ●●● [●], Manipulation ●●●● [●●●]
Resilience -- Resolve ●●●, Stamina ●●● [●] , Composure ●●● [●]


Skills (Specialties)
Aim ●●● (Pistols)
Athletics ●●● (Dancing)
Close Combat
Command
Culture ●●● (Sex)
Empathy ●●● (Desires)
Enigmas
Humanities ●
Integrity ●●● (Lies)
Larceny
Medicine
Persuasion ●●●●● (Seduction)
Pilot
Science
Survival
Technology


Skill Tricks
Hidden Arsenal (Aim)
__________ (Athletics)
That's My Favorite, Too (Culture)
__________ (Empathy)
Poker Face (Integrity)
Captivating Personality (Persuasion)
Devilishly Good Looking (Persuasion)
Easy To Love (Persuasion)


Edges
Artistic Talent - Performer ●●●
Followers ●●●●● (Arena ●●, _, _, _)
Iron Will ●
Keen Senses - All ●
Skilled Liar ●●
Sniper ●●●
Striking ●●
Wealth ●●●●●

Fame ●●●
Call For Backup (●)


Mega Edges
Immediate Connection ●
Instant Influence ●●
Mass Influence ●●
-Telepresence ●●


Quantum Powers
Appearance Alteration (Morph)
Action: Ordinary
Cost: 1 Quantum Point
Duration: Continuous (Days)
Tags: Duration ●●●●, Increase Action ● (Reflexive to Ordinary), Ramp-Up ●●●, Restricted ● (Can't Impersonate Individuals or achieve Detailed Impersonations)


Compelling Presence ●
Action: Reflexive
Cost: 1 Quantum Point
Duration: Maintenance
Tags: Hypnotic Presence ●

Defence: 1
Health: Bruised, Injured, Maimed

Tier: 3

Quantum: ●●●●●
Flux: 0
Transcendence: ●●●


Aberrations


Experience Log
 

Spoiler

Earned
Character Creation - High Level Nova: +250xp
1.3 Trust & Other Issues: +1xp
October: +2xp
Migration Bonus: +8xp

Spent
+3 Attributes: -30xp
+1 Skill Trick - Easy To Love: -3xp
+5 Edges (4 Path, 1 Non): -15xp
+12 Mega-Attributes: -120xp
+7 Mega Edges: -35xp
+1 Power - Morph (Duration 4, Increased Action - Ordinary, Ramp-Up 3, Restricted 1 - Can't Impersonate Individuals or achieve Detailed Impersonations): -5xp
+1 Power - Compelling Presence (Hypnotic Presence): -20xp
+1 Quantum Rating: -15xp
+1 Quantum Rating - Tainted: -10xp

Balance: 8xp
Total: 261xp
 

Other Rewards
+1 Dot towards Call For Backup

 

Link to comment
Share on other sites

Legal name: Ryan Alexander Hawke rhp.jpg

Alias: N/A
Eruption: The Storm
Allegiance/Affiliation: none, formerly USAF

Appearance: Ryan's a normally confident man, haunted by lost dreams.  Twenty years in the Air force has left him fit and with a solid bearing and cool demeanor.  Standing at 6'3, he's fairly tall, with a well toned build that belies an innate grace.

 

Temperament: Calm and reserved, the traces of his competitive nature is still there, though few things can rouse it.  At home in his solitude, it's only been in the last couple of years that he's come out of his shell and met others, regaining some of the sense of life that his boss remembered from the Academy days.   

 

Known powers: Independent Flight, creation of Warpgates between two points.

 

History: Ryan was born in Seattle, Washington, and joined the Air Force as soon as he could.  Serving twenty years in both combat and non-combat roles, he would eventually attain the rank of Major befire retiring.   A civilian for the first time  in his adult life, he now works at a transportation company, Aerostar Transport, as both a driver and pilot.

 

Special Knowledge: Dreamed of being an Astronaut from an early age, the failure to achieve this has haunted him, and is the specter of failure that sometimes wakes him up at night.

 

Spoiler

Concept: Transportation specialist (High Nova)

 

Aspirations
Short: Travel the world, Sample native cuisine wherever he goes

Long: Visit the farthest reaches of space

Attributes - Finesse
Intellect  3 [3]          Might        3                     Presence         2
Cunning  3 [1]               Dexterity  4 [1]             Manipulation  2   
Resolve   2 [1]                 Stamina    6 [6]          Composure    3 [1]


Skills
Aim 4                              Enigmas                             Persuasion 1
Athletics 2                           Humanities 1                   Pilot 4
Close Combat 4            Integrity 1                         Science
Command  2                            Larceny                              Survival 1
Culture 1                                Medicine 1                        Technology 1
Empathy 1


Specialties
You need 4: one from any skill and one each from Aim, Close Combat, and Pilot.

 

Skill Tricks

You need 4: one from any skill and one each from Aim, Close Combat, and Pilot. 


Edges
Direction sense
Fast Draw
Ambidextrous
Cool under fire
Iron Will  1
Mr. Fix it 
Always prepared 
Danger Sense
Hardy 1
Swift
Photographic memory 3
Keen senses (all) 1
Striking 2 

 

Mega-Edges
Adaptation 
Mega-hearing
Mega vision 
Universal Translator 
Regeneration
Sensory Shield
Accuracy


Powers
Remote Sensing 1
Warp 4 size 3, impose, technique (Spatial disc) quantum attack 4 range 2,  destructive, piercing 2,  beam, brutal
Flight 1

Aberrations


Quantum: 6

Quantum Points: 40

Flux:

Trandscendence: 3

 

Defense: 1
Health: Bruised, Injured, Maimed, Taken Out
Tier: 3

 

Paths

Origin: Adventurer 1
Role:  Fighter Pilot 4 


XP Log 345/400 spent
245 -05 skills
239 -06 edges
209 -30 Quantum+2
109 -100 mega attributes  
084 -25 mega-edges   
054 -30 quantum powers
072 +18 XP gains current as of April 16th
073 +01 for the NPC you wrote up attached to Ryan
053 -20 for stamina +2
033 -20 for mega stamina +2
057 +24 earned xp
037  -20 for Warp +2   
042  +05 project completion playlists
089  +47 earned xp+back xp 6/3/2021
59 -30 Quantum +1 Transcendance +1
049 -10 Warp +1 Impose
039 -10 stamina 6
029 -10 mega stamina 6
024 -05 mega edge regeneration
019 -05 mega edge sensory shield
007-12 warp power tag technique- quantum attack 4 (range 2 Brutal, Destructive)
002 -05 mega edge accuracy
020 +18 for back xp april 2022
055 +35 xp for July 20222 and timeskip
 

 

Full Background:

Spoiler

Name: Ryan Alexander Hawke
Age: 40
Height: 6'3
Weight: 205lbs
Hair: Brown
Eyes: Grey

 

Ryan Hawke always dreamed of space.   He always wanted to be an astronaut, and coming from a non-military family, he knew he'd have to break certain traditions.  Unlike many kids he knew, he enjoyed the thrills of life, and always sought to broaden his horizons.
His parents were mostly pacifists, highly liberal, and utterly abhorred their only son's choice to join the Air Force out of high school.   He knew he wasn't some genius who'd change the world, but he still had his dream, and worked hard to pursue it.  

 

Quickly it was seen that he had a nearly innate knack for piloting, and quickly rose in the ranks.  His first mission was in support of operations in Iraq, flying an A-10 Thunderbolt II.   not the fastest machine by any stretch, it gave him real experience, and was the first time he'd killed in battle.   After his first tour, he was given the opportunity to move to a more advanced multi-role fighter, first the F-15C Strike Eagle, and to officer's school.   

By the end of his 5 tours  the last as an instructor at the Air Force Academy, he'd finally had enough, having become something of an old man as a Major.  He saw the writing on the wall, that his chances of ever actually becoming an astronaut were nil, and he just grew tired of it.  Knowing his bitterness would eventually come to affect his work, and feeling he couldn't jeopardize others, he resigned and received an honorable discharge from the Airforce.

 

Having no family to speak of, no wife and kids, and no place to stay, He set out with the well-maintained motorcycle he'd bought when getting assigned as an instructor.  He head for Seattle, knowing several former buddies were there, and having gotten a job interview with Boeing, being a test pilot.

 

The Interview fell through though, they thought his experience was great, but that he was just getting abit too old for the newer higher speed and g-force designs.

 

Feeling about as low as possible, Ryan was nearly done with the bottle of whiskey when someone from his past changed his life.  Major James Jamison had been an instructor at the Air Force Academy over twenty years ago, and prided himself on never forgetting a face.  When he saw the much older now prodigy he'd personally trained, drinking whiskey straight with reckless abandon, he made his way over.  

"Rah-rah, maybe you oughta lay off."   The younger man looked up and over, and even nearly dead drunk, his near perfect memory was just that.  "JJ?  that you?"

 

"Yeah buddy it's me.  What's got you finding solace in the bottle?"

 

"Life's a total shitshow.  Too old to go to space, too old to be a test pilot, Too old to do much of anything it seems."  JJ was one of the few he'd told of his real hope to go to space openly.

 

Even drunk he was still somewhat erudite, and James Jamison marveled.  "Look buddy, Why don't you come home with me tonight.  In the morning, i got something I'll run by ya, and maybe things won't seem so shitty."

 

Defeated, Deflated, and with nothing better, Ryan just nodded.  The two were able to heft the bike into his truck bed, and head for Jamison's home. 

 

When morning came, the elder major revealed he now had a fairly booming transportation company, moving goods and such up and down the coast, and around the Sea-Tac area.  A job offer followed, and while it wasn't flying the cutting edge, it let him fly again, and Ryan took it.  There had to be life after the Air Force.

 

It let him fly and make a living so Ryan quietly settled in, still bitter over the death of his dream, but thankful to James for giving him something more than a bike and a bottle to look forward to.  Now a homeowner, he's working at actually living life now instead of his singular focus on the Air Force and his old dream.

 

 

Edited by Shameless
Link to comment
Share on other sites

Legal Name: Renata Hodges
Alias: Fulcrum
Eruption: The Storm
Allegiance/Affiliations: Hodges Family, University of Pennsylvania

Appearance: Renata is of middling size and athletic build. She cuts her dark hair short, and rarely bothers with affectations like jewelry or makeup, though her ears are pierced. She has her father's almost-green hazel eyes, and by quirk of imitation or genetics also has his intense, unblinking stare. She tends to dress in muted colors, preferring green and blue, or black. Jeans, sneakers and t-shirts are her preferred garb, along with a hoodie or her beloved leather jacket for when it's cold out. She carries herself with a bit of a slouch and tends to look at the ground without thinking about it; the gait of someone hoping to avoid attention.

Temperament: She's a pressure cooker. Renata tends to take things quietly up until she reaches her limit, and then explode into action. Sometimes that's a good thing, when action is needed. It can also complicate things quite a bit, as it can lead to her overreacting in the moment. She's social at heart, but has enough trust issues that she stays quiet around strangers. Renata does best when there's a trusted intermediary like a mutual friend, who can melt the initial barriers.

Known Powers:
- Psychokinesis: Renata can exert considerable force over distance with no apparent action/reaction or source of energy. This force can be concentrated within her body as well, either to magnify her physical strength or create protective barriers.
- Biokinesis: Her control over matter and forces extends to her body in more detail than it seems to in other substances, allowing her a great deal of influence over her own functioning. This extends to a very limited extent to an ability to affect her own appearance, though not to an extent necessary to form a disguise.
- Electrokinesis: She has an ability to sense and affect electromagnetic energy as well as kinetic. This is particularly true of electrical activity within living beings, for some reason. She's sufficiently sensitive to such activity to discern changes in brain or nervous system activity in real time.

History:
Renata is the daughter of current Republican Senator of Pennsylvania, Thomas Hodges and his wife Isabella. From a young age she enjoyed a close relationship with her family, often tagging along with her older brothers to play. She was also known for regularly sticking up for her younger brother once he was born, loyally protecting him from anyone who might try to pick on him. In high school she was known for her athletic performance, in both track and soccer especially, as well as for her strong, independent spirit that led her to push boundaries. She transferred to the very prestigious Dalton Academy in her senior year and graduated with high marks.

Since graduation Renata enrolled in Penn State in Philadelphia, where she's been continuing her studies and contributing her considerable athletic talents to several school teams.


Special Knowledge:
Renata didn't just transfer out of her original high school; she was essentially forced to leave to avoid expulsion. Her sophomore and junior years were fraught with disciplinary warnings and poor grades. Things seemed to level off at Dalton, though they don't release anything but grade transcripts, so it's hard to say in detail what happened there.

 

Character Sheet

Spoiler

Name: Renata Hodges
Player: Salmon Max
Concept: Rebellious Superhero Wannabe

 

Aspirations
Short: Finish out the semester with decent grades

Long: Achieve lasting independence from her family


Attributes
Intellect               ●●                      Might                  ●●                    Presence          ●●
Cunning              ●●                       Dexterity            ●●●●                Manipulation     ●●
Resolve               ●●●                    Stamina              ●●●●                Composure       ●●

 

Skills
Aim
Athletics ●●● (Running)
Close Combat ●●●● (Unarmed)
Command
Culture ●
Empathy ●
Enigmas ●
Humanities ●
Integrity ●●● (Resist Influence)
Larceny ●●● (Stealth)
Medicine
Persuasion ●
Pilot
Science
Survival
Technology


Skill Tricks
Close Combat: Deadly Strike (when in close range combat use highest pool instead of lowest in mixed actions)

Integrity: Poker Face
Larceny: Set a Thief

Athletics: Physical Actor

 

Edges
Wealth 1 

Skilled Liar 1 

Artistic Talent (guitar) 1 

Photographic Memory 1 

Tough Cookie 2 

Hair Trigger Reflexes 1 

Precise Martial Arts (Unarmed) 3


Aptitude/Modes

Primary Aptitude: Psychokinesis
Basic:

  • Distant Touch (sense objects at short range, reducing penalties from visibility)
  • Nudge: Move tiny or small objects slowly
  • Teflon: Use psychokinesis to repel dirt, mud and other surfactants
  • Thermometer: The psychokinetic is always aware of the precise temperature of their environment, or whatever they're touching
     

Mode: Telekinesis ●●●●●

  • Tow
  • Remote Hands
  • Velocity (increase target speed by 1 scale / 2 successes spent, or make TK acceleration attack) 1 psi
  • Kinetic Enhancement (boost Might 1/success up to 7, fly at speed Mode +1/sux up to 6) 2 psi
  • Telekinetic Dynamics (3 psi,
     

Mode: Perikinesis ●●●●●

  • Kinetic Shield (soft armor 2 vs physical attacks) 1 psi if used reflexively, otherwise 0
  • Energy Shield (soft armor 2 vs energy, mode 1/2 vs environmental) 1 psi if reflexive only
  • Shaped Projection (create force fields in the environment or 'force tools' with 1 enh/2 Mode dots) 1 psi
  • Bulk Shielding (2 psi,
  • Selective Permeability (1 psi + associated power cost)

 

Mode: Thermokinesis ●●●●●

  • Equilibrium (resist environmental temperatures)

  • Flash (1 psi,

  • Sheath (1 psi,

  • Temperature Extremes (2 psi,

  • Hellscape (3 Psi,

 

Favored Aptitude: Biokinesis
Basic

  • 2 dots of Physical Edges that can be re-allocated once in each scene
  • Bruiser: Add a Bruised injury level.

Mode: Psychomorphing 3

  • Adjust (shift Physical attribute dots from one to another, change colors, gain Striking)
  • Enhance (+1 physical attribute dot / success spent up to 5, +1 dot physical Edge / success, +1 running or swimming Speed Scale / success (up to 2), hold breath a scene, go without food/water) 1 psi
  • Compartmentalize (leave no physical traces, reduce damage from ingested substances) 1 psi

Mode: Adaptation 1

  • Resist (reduce damage rating of toxins, irritants and diseases by 1)

 

Favored Aptitude: Electrokinesis
Basic: ET is Me (can make body parts glow with bio luminescence)

Mode: Electromanipulation 3

  • Bioelectrical Awareness (Sense bioelectrical creatures within radius, determine type w/more successes, lasts a scene; can also disrupt target (vs survival+stamina)
  • Precision Understanding (gain Enhancement to detect lies or gauge reactions, gain successes as Enhancements in combat defenses, can also scan for traces of living things now gone)
  • Enhancement (can boost own mental faculties, use electricity as a shield, or as an attack)

Mode: Photokinesis 1

  • EM Sight (can detect entire electomagnetic spectrum, interpret signals with Enigma+Cunning, track via heat, etc)

 

Inferior Aptitude: Vitakinesis
Inferior Aptitude: Teleportation


Psi: ●●●●●

Psi Points: 20

Max Mode: 5

Attunement Range: Extreme
Power Range: Medium
Size: 2
Duration: Hours
 

Tolerance

Defense: 1

Tier: 2

 

Armor
Base / Hard / Soft 1 (+2 vs Close Combat)

 

Weapons
Weapon / EN / Range / Damage / Type / Tags

 

Vehicles
Vehicle / Size / Handling / Speed / Tags / Weapons

 

Injury Conditions
Bruised (+3), Bruised (+1), X, X, Injured (+2), Injured (+2), Maimed (+4), Taken Out


Paths

Origin Path: Life of Privilege 1
Role Path:  College Kid 1, Small time Vigilante 1
Path Contacts: Professor, Police Dispatch


XP Log

+35 July 2022+timeskip

+14 June 2021-April 2022

99 (as of rework, 4/16/20) -20 Psi 5

79 -10 +2 Mode dot, Perikinesis

69-10 +2 Mode dot, Telekinesis

59-05 +1 Mode dot, Thermokinesis
54-14 +2 Mode dots, Psychomorph

40-7 +1 Mode dot, Adaptation
33 as of April 20th, 2020

33-5  +1 skill dot: Empathy

28-10  +2 skill dot: Enigmas

18-7  +1 Favored Mode dot - Photokinesis 1

11-7 +1 Favored Mode dot - Electromanipulation 3

4 +48 Update for 6/3/2021

52-10 +2 Mode dot, Perikinesis

42-5 +1 Mode dot, Telekinesis

37-20 +4 Mode dot, Thermokinesis

17-10 +1 Dexterity

7-5 +1 Close Combat

 

Edited by SalmonMax
Link to comment
Share on other sites

Legal Name: Dorothy Zane "DZ" Klatta
Alias: Genesis
Eruption: The Storm
Allegiance/Affiliations: Herself and kin

 

Appearance: A skinny, geeky-looking redhead who is usually seen with fugly glasses, clothes chosen more for convenience and utility than looks, and a big goofy smile, Dorothy, who goes by 'DZ' or 'Deezy' most of the time, isn't innately bad looking but needs to invest some effort to let that shine through. What she lacks in physical development she makes up for in enthusiasm though!

 

Temperament: Deezy has a big personality, full of zest for life and often overeager friendliness. Though she frequently misses social cues, she doesn't experience social anxiety, and is quick with apologies and forgiveness in turn. She can be exhausting though, with her dial stuck on '11.' Never walking when she can run, rarely just speaking when she can shout.

 

Known Powers:

  • Superhuman intelligence; data-processing volume and speed and retention
  • Ability to alter physical structure of matter in her vicinity, transforming its composition and shape freely.

 

History

Deezy lives out in Wooster, Ohio with her mom and dad, or did until very recently. Her father runs the Handy Man auto mechanic and general repair shop out on the edge of town where it gives way to a series of soybean and corn farms. Her mother works at the Agricultural Technical Institute branch in Wooster as a horticulturalist. An only child, she was most often either at school, with friends, or hanging out at her dad's shop, which was just right around the corner from their little house. She credits that with starting up her interest in cars and mechanics.

 

...and what an interest it was. Once focused, Deezy's capacity to learn and remember intricate details about engines, makes, models and so on seemed virtually unlimited. At first amused, and then fascinated, her father John made a game of teaching her and then upped the ante again and again, looking for the point that she got mad and wanted to quit. In the end he gave up before she ever did.She went on to read books, devour web pages, and on the internet she learned about more than just cars and auto mechanics...there was a whole WORLD of machines out there! As the end of high school loomed large, Deezy decided to apply not just to Wooster College, but also a Hail Mary app sent to MIT itself. As part of the application she included a set of design specs for an improved internal combustion engine that she'd been messing around with ideas for along with her dad.

 

She was contacted by one of the professors at MIT a couple of weeks later, Ben Delford...not to discuss the application, but to ask about and discuss the design, which Admissions had asked for his input and evaluation of. Her acceptance letter followed only days later.

 

Unfortunately, things didn't go to plan. Her mother was badly injured in an accident, and not only couldn't work anymore but had to have several expensive surgeries to save. Without her income, and those bills, things were looking very shaky. Despite her father's misgivings, Deezy decided to take her uncle up on an offer to head to Cleveland and work at his auto shop up there until the bills were paid off and things had settled down some. Her uncle, Kevin, had said he had a need of good, reliable hands and that mechanics in the city earned a lot of money. John might not feel good about accepting handouts, even from kin, but he couldn't say no to his daughter getting some solid work experience...and the hope was that she wouldn't be delaying her opportunity at MIT by too long. Besides, rumors of some shady business aside, family was family, and they really needed the money.

 

So with teary farewells Deezy left home for at least a little while to make her fortune in the city...never suspecting the madness that lay in wait.

 

Special Knowledge:
At the time of her eruption, Deezy was working for her uncle at his auto mechanic shop Kevin's Automotive & Towing in Cleveland. The place has a bit of a shady reputation, though nothing overtly criminal has been found to take place there.

 

Character Sheet:

Spoiler

Name: Dorothy Zane "DZ" Klatta
Player: Salmon Max
Concept: Not-Entirely-Mad Scientist/Inventor/Entrepaneur

 

Aspirations
Short: Build something truly amazing

Long: Open Klattatech Heavy Industries and make it #1!


Attributes
Intellect              ●●●●● ●  [●●●●● ●]       Might                  ●●                  Presence            ●●●
Cunning              ●●● [●●●]                       Dexterity            ●●●●              Manipulation     ●●
Resolve               ●●●● [●●●●]                  Stamina              ●●                  Composure        ●


Skills
Aim ●●
Athletics ●
Close Combat
Command
Culture ●●
Empathy ●
Enigmas ●●●● (Mathematics)
Humanities
Integrity ●●
Larceny
Medicine
Persuasion ●
Pilot ●●
Science ●●● (Physics)
Survival
Technology ●●●●● (Mechanical Engineering)


Skill Tricks
Science: Scientific Polymath

 

Edges
Artistic Talent (Sculpture) ●● 

Library ●●

Wealth ●●●●

Ms Fix It  ●

Weak Spots  ●

Well Equipped  ●

Lightning Calculator ●

Speed Reading ●

Photographic Memory ●●

Iron Will ●●

Keen Senses (all) ●●●

Eufiber (Innocuous, Soft 2) ●

 

Mega-Edges
Inventor ●
Fast Worker ●
Technologist ●

Detection (material composition) ●
Telecommunication ●
Digital Scan ●
Digital Manipulation ●●●●●


Powers
Transmutation 5 (3 qp)

- Tag: Technique (Quantum Attack ***, Range Medium; Enhancements 3, Scale 3, 2qp)


Aberrations

0
Quantum: ●●●●● ●

Quantum Pool: 40

Flux
Transcendence: ●●●

Tier: 3

 

Injury Conditions
Bruised (+1), Bruised (+1), X, X, Injured (+2), Injured (+2), Injured (+2), Maimed (+4), Taken Out

 

Defense = 1 or Appropriate Resilience Att

 

Equipment


Armor
Armor / Base / Hard / Soft

 

Weapons
Weapon / EN / Range / Damage / Type / Tags


Vehicles
Vehicle / Size / Handling / Speed / Tags / Weapons


Paths

Origin Path:  Blue Collar 2
Role Path:  Garage Engineer 3
Path Contacts:  Chop Shop Worker (Uncle) 3, MIT Professor 2


XP Log
220 -30 Quantum +2 

190 -30 Mega Intellect 3 
170 -20 Mega Resolve 2 

160 -10 Mega Cunning 1 
150 -10 Inventor  

140 -10 Fast Worker

130 -10 Technologist

70 -60 Transmutation 5 

88 +18 All XP as of April 16th, 2020 

38 - 50  +5 mega-attributes (+2 m-resolve, +2 m-intellect, +1 m-cunning)

18-20 +2 Resolve

13-5 Q-tech

69 +56 Update to June 3 2021

39 -30 Quantum 6

29 -10 +1 Intelligence

19 -10 +1 Mega-Intelligence

14 -5 Mega Edge: Detection

4 -10 Technique Tag added to Transmutation

22+18 July 2021 update

57+35 July 2022 update + timeskip update

22-35 Adding mega-edges (telecommunication, digital scan, digital manipulation 5)

10-12 Adding edges (Wealth 3, Eufiber 1)

0-10 Adding skills Integrity +1, Enigmas +1

 

Q-Tech
 

Spoiler

stefan-hamann-05-surge-exo-security.jpg.dedbe176cbad523b35668ba8e3482bb9.jpg

Klattatech 101-C Modular Augmentation Reinforcement and Support Rig (MARS Rig)

Rank 7

MStr +1 (Mega-Lifter)

Absorption 1 (Broad; both electromagnetic and kinetic; 7d reflexive, each succ subtracts 1 from incoming attack and adds 1 qp)

Quantum Field 1 (Soft Armor 3, Complete, Environmental 1, Scale 1)

 

Module Types

1 Attribute Slot

2 Power Slots

1 Edge Slot

 

QR 1 QP battery: 15 qp

.

MARS Modules

Articulated Rapid-Response Array (Mega-Dex 3, Rank 3)

 

Quantum Utility Active Conversion Kit (Quantum Conversion)

 

Edited by SalmonMax
Link to comment
Share on other sites

  • 5 months later...

image.png.8ddf68151ceafa94abe6ea750855eb36.png

 

Legal Name: Grace Williams
Alias: Apex
Eruption: The Storm
Allegiance/Affiliations: #Chicago3

 

Appearance: Five and a half feet tall, Grace is blonde-haired and gray-eyed with a slender build that utterly belies her quantum-fueled physical strength. Befitting her status as a Williams, she tries to dress up when not indulging the athleticism that her transformation brought with it. She moves with the quiet assurance of someone who knows that they can make (almost) anyone move out of the way if a polite 'please' doesn't do the trick.

 

Temperament: Solemn but not unfriendly since her transformation, Grace generally keeps her thoughts to herself, uncertain how to react to being famous in her own right rather than as an extension of her family. People who think of her as any sort of hero put her on quiet edge, a tempest of issues kept at bay by her mental fortitude and practiced manners.

Known Powers: Simple superhuman strength and toughness, albeit enough to place her at the high end of those to come out of the Storm.

 

History: Only child of the wealthy Mary and Maxwell Williams, Grace was born in upstate New York 24 years ago, attending a series of private and boarding schools avoiding the scandal so many of her peers do. Graduating from Brown University with a Business Degree, she volunteered for the Peace Corps, heading down to Benin a year and half ago, enjoying it and doing well by all accounts.

 

During the Storm, Benin was attacked by a crackling monster dubbed Echidna that created swarms of mutated monsters from organic matter, pushing south towards the coast. Grace erupted there in the city of Kandi, a quantum-fueled juggernaut helping to protect the panicking populace on it's way south to the capital of Porto-Novo. People died, a lot of them. Echidna's looming form was engaged at the edge of the city by the Beninise Army and three Stormers, Grace among them. She earned her own alias that day, standing toe to toe against the creature as it was brought down and apparently killed, covered in dust and mostly not her own blood. 

 

Soon as enough order was restored to get international flights going again, she was bundled back to New York and out of public sight since, much as users on Stormwatch claim sightings of someone matching her appearance and known gifts was spotted in North Dakota three weeks ago.    

 

Special Knowledge: Avoids sleeping for as long as possible to not suffer from nightmares about the people she failed to save in Africa during the Storm leading to poor life choices as two am boredom and, eventually, creeping exhaustion start outmatching her endurance.

 

Sheet

Spoiler

Name: Grace “Apex” Williams
Player: Exile Jeane
Concept: Paragon Scionette
Origin Path: Life of Privilege 1
Role Path: Consultant 1

Nova Paths: Athlete 2
Path Contacts: British Friend of the Family (1) (Katherine Seymore), Peace Corp Recruiter (1) (Mark Rogers), African Stormer (2) (Adaze Chitou)
 

Skills:

Culture 1

Integrity 4

Persuasion 3

Technology 2

Aim 3

Athletics 4

Empathy 2

Close Combat 3

Specialties:

Throwing (Aim)

Long Jump (Athletics)

Sales Pitch (Persuasion)

Bluffing (Integrity)


 

Skill Tricks:

Hidden Arsenal (Aim)

No Barrier (Athletics)

It's All in the Reflexes (Athletics)

Poker Face (Integrity)

Captivating Personality (Persuasion)


Attributes- (Resilience Favored)
Force – Intellect 3, Might 5, Presence 3
Finesse – Cunning 2, Dexterity 2, Manipulation 3
Resilience – Resolve 3, Stamina 6, Composure 4

Edges:

Wealth 3 (Trust Fund)

Patron 3 (Maxwell Williams, Wealthy Father)

Fame 3 (Echidna Fight)

Striking

 

Quantum Edges:

Attunement

Durability

Dense Flesh

Slow Aging

Quantum Leap

Adaptation (Sleepless, Quantum-fueled, Suffocation, Vacuum, Pressure, Radiation)

Immunity

Eufiber (Heroic Configuration, Sporty Causal, Business Chic, Little Black Dress, Search and Rescue)

Aspirations:
Short: Try this 'super hero' thing out, just one more time.

Long: Find the middle road and get over herself.

Nova Template

Mega Attributes
*Don't Stop Running (Mega Stamina 6)

*Pressing the Point (Mega Strength 4)

*Healthy Mind in Healthy Body (Mega-Resolve 2)

 

Quantum Powers

 

Equipment
*Eufiber (Forms: Heroics Mode, Business Chic, Sporty Casual, Little Black Dress, Search And Rescue, Hiking) 
 

Armor

* Durability (Scale 6, Innocuous, Hard 1, Soft 2, Complete 3 Environmental 1 (Extreme Temperatures, Radiation))

 

Weapons
Weapon / EN / Range / Damage / Type / Tags

*A Bag of Marbles in her purse, just in case

*Javelin /+2/ Short / Scale 5 / Piercing / Thrown + Quality 

Vehicles
Vehicle / Size / Handling / Speed / Tags / Weapons

Injury Conditions
Bruised (+0), Bruised (+0), Bruised (+0), Bruised (+0), Bruised (+0) Injured (+0), Injured (+0), Injured (+0), Injured (+0), Injured (+0), Maimed (+2), Taken Out
Defense = 1 or Appropriate Resilience Att

Quantum and Transcendence
Quantum: 6
Quantum Pool: 40
Transcendence: 4

Transformations: Anima Aura (Gold Glowing Blood on Power Use)

Tier: 3

Experience: 340

+2 Quantum Trait (30)

Attunement (5)

+4 Mega Stamina (40)

Durability (15)

+4 Strength (40)

+4 Mega-Strength (40)

Dense Flesh (10) (T)

+1 Stamina (10)

+1 Empathy (5)

+3 Close Combat (15)

+2 Mega-Resolve (20)

Slow Aging (5)

Striking (6)

Quantum Leap (10)

+1 Fame (3)

Adaptation (5)

+1 Quantum (15)

Immunity (10)

+1 Mega-Stamina (10)

Eufiber (0)

Quantum 6 (30)

+1 Stamina (10)

+1 Mega-Stamina (10)

Total Spent (338)

Free Experience (2)

 

Edited by Exile_Jeane
Lvl Up Again
Link to comment
Share on other sites

  • 2 weeks later...

Personal Information116436994_1420485324814110_299662330228377816_o.thumb.jpg.0f3a5117992f42b3d923bcb1a2b9d4c2.jpg

Real Name: Brigit Fianna Moran
Nicknames: Bri
Nova Name: Dauntless

Concept: A Dreamer with Responsibilities

Marital Status: Single

Known Relatives: Sean David Moran(Father; laid off teamster), Margret Moran (Mother; School Teacher, suffering from terminal pancreatic cancer), Tara Moran (Sister; 19; Student at University of Chicago), Catherine and Caitlin Moran ( Identical Twin sisters 17, high school seniors) Connor Moran (uncle and proprietor of Grace Moran's Pub, where Brigit and Tara sometimes work as a waitresses)
Date of Birth: August 12th , 1995
Date of Eruption:
First Public Appearance:

Citizenship: United States,
Home Region: Chicago Illinois
Occupation: Professional Woman's boxing, Waitress

Allegiance(s): Family, Friends

Physical Traits

Gender: Female
Ethnic Background: Caucasian (Irish American)
Age: 25

Apparent Age: late teens early twenties
Height: 5'4” (before empowerment) 5’6” (after empowerment)
Weight: 140 lbs (before empowerment) 215 lbs (after empowerment)
Eyes: Blue

Measurements: 38-22-40
Hair: Light Reddish Brown
Handedness: Right

 

Appearance: Always fit and finely muscled but not bulky, Brigit stood a bit on the short side at five foot four and had an extremely beautiful angelic face which garnered her the nicknames of the Boxing Angel or Boxing Barbie in the Chicago Amateur fight scene. She keeps her usually straight reddish-brown hair long, often to the middle of her back, and when in the ring, wears it in braids, ponytails, wraps or other up-dos as the mood strikes. After her empowerment while her features remain unchanged except for becoming more perfect, her body transformed, she grew two full inches  and gained some seventy pounds as her finely muscled form bulked up into an incredible physique of toned and proportioned bulging Muscls the equal or better of any champion bodybuilder.

Always aware of her good looks Brigit, despite her untypical upbringing as a boxer, is aware of her femininity and embraces it. She has always been fond of pretty and sexy clothes wearing tasteful yet inexpensive dresses and outfits. She is skilled at applying makeup.

Abilities/Special Skills: Trained Boxer

Personality: Brigit does not want to disappoint people. She became a boxer because her dad wanted the tradition to carry on after him, she did not go to college because her sisters needed the money for their college, and she needed to help support the family. Now she does not want to disappoint those who need a different kind of help even if she doesn’t know them.

To the world Brigit tends to be straightforward and serious, often blunt with her observations, but does have a playful streak especially around people she likes. Always a pleasant person to be around she is even more outgoing than she was before.

 Internally she  bottles up her emotions  but can be pushed too far and then she tends to explode. Luckily, that does not happen often. She does enjoy socializing when she can and does let her hair down for the occasional party night. She can be flirty but generally chickens out due to her strict upbringing and probably had a bit of a reputation as a tease when she was younger. Since her empowerment she has become more liberal where sex and relationships are concerned. She was raised a strict Irish Catholic but does not practice currently and was never sure what she believed, especially now after becoming empowered. As for her transformation itself? She is as amazed and oft times turned on by her new body. She has become somewhat obsessed with looking good and showing off her physique.

 

Background: Brigit Fianna Moran is the oldest of four children all girls. The Moran clan came to America from Ireland in the 1830's and eventually settled in Chicago shortly after the end of the Civil War. For seven generations they lived and worked as teamsters and longshoremen, and many fought in the boxing rings of the windy city both professionally and as amateurs. Boxing was a tradition almost all the men of the clan followed it was a thing of pride.

Both Brigit's father Sean and his brother Conor had boxed though both ended their careers in the ring due to injury there was always the next generation to carry on the tradition of a Moran in the ring. But Conor had no children and all of Sean's were girls. But Brigit, the oldest was her daddy's girl and loved everything that he loved and so it was that at an early age she took to boxing and her dad pinned all his hopes on her as if she had been the son he had been denied. He convinced his old fighting coach Manny Fitzpatrick to train her for the ring.

Throughout high school Brigit fought in the Junior and amateur leagues and made a good name for herself with multiple win sand even a couple of titles. But after high school when went onto the ProAm circuit she was up-against other girls who had trained as hard and were better built for boxing. Birgit had the heart but Her body was slight she was short and her upper-body lacked the strength her peers possessed and it made gaining wins difficult. Still she persevered She forgo a college education and continued training and fighting and supplemented her income by working as a waitress in her uncles pub. The training paid off and she was picked up by one of the most successful female fight promoters in the country, Karen Gayle, who had once been a champion MMA fighter herself.

After a string of wins in 2017-18 Karen moved Brigit into the pros and that's when things took a turn down hill. Birgit wasn't strong enough for the pros. While she could last a whole fight but she couldn't win by points alone and couldn't knock out her opponents. At the end of her first year out of eight fights she had squeaked only three wins and two draws.

Then the Storm happened and her mother was diagnosed with cancer and her father was laid off. She had to start working more at the Pub and by the time fighting was started up again the pressure and worry had taken their toll and Brigit couldn't even pull a draw in a match. Her return to the ring led to six decisive losses and Karen began badgering her to switch to MMA where the money was better and she would have a better chance with her speed and toughness with a little martial arts training. Reluctantly Brigit agreed although her da and by default she herself disdained the MMA fights as not being pure.

Karen set up one last boxing match an exposition match where Brigit didn't have to win just stay in the ring for eight rounds against the reigning champ.

That was the match that changed her life and Chicago forever.

 

Sheet

Spoiler

Attributes [Mega-Attributes]

Intellect  ●●●                    Might ●●●● [●]          Presence ●●●

Cunning  ●● [●]          Dexterity ●●● [●●]                 Manipulation ●●●

Resolve    ●●                       Stamina ●●●● [●●●]              Composure ●●●

Arena Order-  Physical, Social, Mental

Favored Approach - Force

Appearance

Skills (Specialties)

Aim

Athletics ●●● (Bodybuilding)

Close Combat ●●●●● (Boxing)

Command

Culture ●●●

Empathy ●●

Enigmas

Humanities

Integrity ●●

Larceny

Medicine

Persuasion ●●

Pilot

Science

Survival

Technology

Skill Tricks

Athletics (Mighty Lifter)

Close Combat (Sucker Punch)

Edges

Ambidextrous ●, Big Hearted , Hardy ●●●, Forceful Martial Arts (Brawling) ●●●, Keen Sense (From Mega Cunning: Sight, Hearing, Smell, Taste) each at ●, Striking ●●, Tough Cookie ●●

Mega Edges

Mega Vision ●●,  Sensory Shield ●●,  Dense Flesh ●●●, Durability ●●●

 Quantum Edges

Attunement, Quantum Sense

Powers

Absorption (Broad) ●●

Flight [Ramp-up -3] ●●●●● (Speed 6) ‘She held her fists up and concentrated, pushing the energy always roiling inside her,  flowing, building it into her extremities, hands and feet crackling as blue-silver fire wreath them, engulfing them until it could no longer be contained. Then she lowers her fist toward the ground and opened them her palms down. The energy blasts from her hand and feet hurtling her into the sky like a rocket!’

Quantum Fists (Q-Attack)[Ramp-up -1] ●●● [Scale 3, +3 enhancements] (Free Tags- Close, Optionally Non-Lethal 2, Push) ‘as she grew angry the energy flowed into her forearms and hands, lighting them from within like x-rays , the glow growing brighter expanding to a crackling storm of energy cascading out of her forearms and flowing down sheathing her fists in raging Quantum Fury!’

Quantum Field  Armor Rating 4 ( Q/2 +Soft 2)  Scale 1 (Free Tags - Complete (3), Environmental (1), Soft Armor (2)). ‘The energy was there invisible, a second skin, until it was hit by a force that could hurt her and then it would flare at the point of impact, Quantum blue fire shrugging off the hit!’

 

Transformations –

Aberrant Eyes – Brigit’s eyes are bright blue and if one looks close at them you can see flashes of quantum energy like an electric storm in the depths of her pupils, as she uses power the effect becomes more pronounced filling the pupil and flashing across the Iris until eventually the entire eye crackles with energy.

 

Anima Aura – The storm from her eyes begins to manifest across her body. When excited, scared, aroused, whenever her adrenaline begins to pump, a faint glow of silver blue quantum fire begins to be given off from her body. At first it is faint and only noticeable on exposed flesh but as excitement, stress, arousal, etc. grows, the aura does too, until it is visible even through clothes….eventually it will grow to surround her as a waves of quantum fire and will even produce some vibratory effects like a strong localized wind.

Quantum: ●●●●●

Quantum Points: 35

Transcendence: ●●●●●

Flux: 

Tier: 3

Defense: 1

Armor (Durability) 3 (Complete, Soft 2): Scale 3

Armor (Durability + Q-Field) 7 (Complete, Soft2x2, environmental) Scale 3

Injury Conditions

Bruised (+1), Bruised (+1), Bruised (+1), Injured (+2), Injured (+2), Maimed (+4), Taken Out

Paths

Working Class (Origin) ●●

Connections: Father O’Reilly, Mrs. Hogan (Former Babysitter of all the Moran girls)

Skills: Culture ●●, Empathy ●●, Integrity , Technology

Edges: Big Hearted , Hardy ●●●, Patron, Ms Fix-it, Weak Spots, Wealth

 

Boxer (or other Sports Fighter) (Role) ●●●   (Based on the Athlete Path)

Your character excels at the Sports Combat, whether it is a Boxing, Mixed Martial Rats or even Competitive Martial Arts (professional or otherwise), pursuing excellence at the Olympics or other competitions, or athletic performances. If a nova, their athletic career and pursuits may be constrained by the banning of novas from competition with baselines, limiting them to novas-only athletic and sporting events.

 Connections: Karen Gayle (Promoter) , Manny (Trainer)

Skills: Athletics (required) ●●●, Close Combat●●●●, Culture, Integrity

Edges: Adrenaline Spike, Ambidextrous , Fame, Forceful or Precise Martial Arts (choose one at Character creation not both) ●●●, Hardy, Swift, Tough Cookie ●●


 

 

 

XP Log

Spoiler

XP Log  

Total  Character XP: 334   Unspent Character XP: 76

+250xp – High nova cc

-30xp – Quantum Score + ●●

-10xp - Mega Cun ●

-10xp – Str Att +●

 -10xp – Mega Str ●

-20xp – Mega Dex ●●

-20xp – Mega Sta ●●● [+ 2 pt Transcendence]

-5xp – Quantum Attunement

-5xp – Quantum Sense

-15xp – Mega E Dense Flesh ●●●

-15xp – Mega E Durability ●●●

-10xp – Mega E Vision ●●

-10xp – Mega E Sensory Shield ●●

-32xp – Power Absorption (Broad) ●●

-20xp – Power Flight [Ramp-up -3] ●●●●●

-20xp – Power Quantum Attack [Ramp-up -1] ●●●

-10xp – Power Quantum Field ● [+1 pt Transcendence]

-5xp – Skill Aim ●

-5xp – Skill Close Combat ●

-6xp – E Striking

Negative xp –  8xp deficit

 

 

+8xp - Awarded through dec 2020

+2xp - Awarded for Jan 2021

-8xp – pay off deficit

+5xp - Project#2

+4xp - Xp Awards for feb 2021 and thread through Mar 10 2021

+58xp - XP award for April - May 2021 plus XP Backpay 

+7xp  - XP Award for June 2021

 

 

 

NOTE; Character has been reworked so that she and another character were not so close in concept and build.

 

Link to comment
Share on other sites

 

 image.png.fc77e2d3b00c83e686e5a4dc393d207a.png

 

Personal Information

Real Name: Sean Fionn Cassidy
Nicknames: Skippy
Nova Name:
Concept: Aimless Man Looking For A New Direction
Marital Status: Single

Known Relatives: Jack Cassidy (Father), Marie Cassidy (Mother), Rose Cassidy (Younger Sister)
Date of Birth: February 7th, 1980
Date of Eruption:
First Public Appearance:
Citizenship: Canada
Home Region: Ottawa, Ontario, Canada
Occupation: Junior Architectural Drafter
Allegiance(s): Family, Friends

Physical Traits
Gender: Female (formerly Male)
Ethnic Background: Caucasian (French-Canadian, Irish, Danish)
Age: 40
Apparent Age: Late Teens
Height: 6'
Weight: 133 lbs (formerly 211 lbs)
Measurements: 40-19-38
Eyes: Lavender (formerly Grey-Blue)
Hair: Metallic Rose-Gold, Hip-length (formerly Brown, Very Short)
Handedness: Left


Appearance

Once, Sean was a middle-aged man of unassuming attractiveness, just shy of six feet tall, somewhat broad of shoulder, brown hair cut pragmatically short, white peppering the dark hair of several days growth of beard, almost always dressed plainly and casually.

 

Now, Sean is a woman who looks half her age of staggering, impossible beauty, fey poise, and forthright and unconscious sex appeal. Has the figure of an idealized instagram model with slightly exaggerated features; long shapely legs that belong on a woman at least half a foot taller, a waist most women would need a corset of match if they even can, breasts almost too large for one of her slender back, yet ineffable in form and heedless of gravity, flawless, sun-kissed skin that... a Renaissance Master could go on and on for weeks and never finish. Her large, exotic lavender eyes and lengthy rose-gold hair with its glossy sheen draw every eye.

New to her incredible looks, Sean is still figuring out how to dress and deal with them, but takes an unabashed and slightly teasing delight in it, finding her switch of gender a fair trade for superpowers.
 

Abilities/Special Skills

Despite her modest position as a junior Architectural Technologist, Sean is a very adept architect and artist.
 

Known Powers

 

 

Personality

Sean used to be introverted and reserved, only opening up to her tight circle of friends with a dry wit. She went with the flow, only doing the minimum to get by. It wasn't that she was a slacker, she worked hard and long, just didn't have the ambition to seek more, when she had enough to get by. Never had a long term relationship and only a few short, intimate ones, the effort not worth the potential loss and pain to her.

Now, with her drastic transformation in gender and looks, Sean finds herself far more extroverted and social, and far more wanting, in almost every sense of the word. Where before she had been aimless, now every direction seems available to her and she wants to try them all in this new life she finds herself in. Absolutely loves her powers and uses them almost instinctively.

Background

Sean was born and raised in Ottawa, Ontario, Canada to a pair of Federal employees in comfortable, if not luxurious middle class, living in only two places, and then a third with he finally moved out at 30. 

He was a fine, if unenthusiastic, student in high school, scoring good grades with minimal effort. In university, his grades turned mediocre, but were still good enough to graduate, if without distinction. Still, due to co-op placements, he got a job with Adamson Associates as a junior Architectural Technologist right out of university.

 

While he might have dreamed about designing his own gorgeous residential or civic structures to rival Frank Lloyd Wright, Sean was content with working 9-5, working hard, but not working overtime, and otherwise, playing video games and hanging out with his tight circle of friends.

But as his friends continued with their lives, adding spouses, then children, get togethers for roleplaying and boardgames started becoming more infrequent or had to accommodate for their living situation and Sean started to feel left behind. He didn't fault his friends of course, but there was a mild sort of regret.

 

Sean trudged through his thirties, killing time without seeming to get any further. But several months after his 40th birthday and the advent of the Stormers, his life has been completely reset.

After attending an architectural symposium in Chicago - one of the highlights a panel on how Stormer powers could and have changed the field - Sean had a month off work, being forced to use a chunk of his accrued off.

He attended a boxing match, when he felt a sudden and near blinding headache, the cute red-headed woman boxer almost seeming to glow to his pained sight. Somehow, he managed make it back to his hotel before he passed out.

And when Sean woke up, she found her life had completely changed, had practically reset. And it was up to her how she wanted to play it out this time.

 

Spoiler

Aspirations
Short: Acquire a new wardrobe, likely bespoke 
Short: Amend her identification and documents
Short: Be intimate with a woman as her new self
Short: Be intimate with a man as her new self


Long: Establish a new home


Paths
Suburbia ●●
Architect (Consultant) ●●●
Celebrity ●


Attributes
Force -- Intellect ●●●, Might ●●, Presence  ●●●●● [●●●●●]

Finesse -- Cunning ●●● [●●], Dexterity ●●●, Manipulation ●●
Resilience -- Resolve ●●, Stamina ●●● [●●], Composure ●●●● [●●●●]

Appearance ●●●●● [●●●] (35 or 70 on the 1-10 scale)


Skills (Specialties)
Aim 
Athletics 
Close Combat
Command
Culture ●●●● (Fashion, Food)
Empathy ●●● (Men)
Enigmas ●
Humanities ●●●● (Art)
Integrity ●●
Larceny 
Medicine
Persuasion ●●●●● (Pathos)
Pilot
Science ●●● (Architecture)
Survival 
Technology ●●


Skill Tricks
Architect's Eye (Science): When designing or damaging a structure, may add dice equal to dots in Science
Forceful Personality (Persuasion): May replace Finesse (Manipulation) with Force (Presence) in social situations
That's My Favourite, Too! (Culture)
Emotional Appeal (Empathy): May add dots in Empathy to a social roll to convince someone of something
Befuddling Jargon (Humanities)


Edges

Artistic Talent - Artist ●●, Artistic Talent - Performer ●●, Danger Sense ●, Fame ●●●, Followers ●● (Mental, - , - ), Iron Will ●●●, Keen Senses (All)●●, Striking ●●, Wealth ●●●●, 1 unassigned from Celebrity Path

 

Quantum Edges
Eufiber ● (Innocuous ●●, Active Camouflage ●, Soft ●)

Mega Edges

Eternal Youth (Slow-Aging tied to Mega-Presence) ●
Gravity Sense (Detection) 
Instant Influence ●●
Mega-Scent ●
Regeneration ●●
Subtle Presence ●●●


Quantum Powers

Gravitokinesis (Quantum Anima) ●●●●●

Action: Ordinary
Cost: 0 Quantum Points
Dice Pool: Quantum + Power
Range: Long

Duration: Maintained
Tags: Grab ● (Entangle/Dice Pool: Quantum + Power), Manipulation , Reduced Cost ●●●●, Scale ●●●, Strike ● (Brutal ●, Destructive ●●, Piercing ●, Smashing ●/Dice Pool: Quantum + Power),  Technique ●●●● (Gravity Control, Gravitic Flight, Gravitic Shield, Gravitational Collapse)

 

-Gravitic Flight (Flight) ●●●●●
Action: Reflexive
Cost: 0 Quantum Points
Dice Pool: None/Dexterity + Flight
Range: Personal
Duration: Maintained
Tags: Impose●, Reduced Cost ●●●●

 

-Gravitic Shield (Quantum Field) ●●●●●
Action: Reflexive
Cost: 0 Quantum Points
Dice Pool: None
Range: Personal
Duration: Maintained
Tags: Impervious ●, Hard Armor●, Reduced Cost ●● [Rating Q/2 ●●, Complete ●●●, Environmental ●● (Radiaton)]

 

-Gravitational Collapse (Warp) ●●●
Action: Ordinary
Cost: 0 Quantum Points
Dice Pool: None
Range: Close
Duration: Maintained 

Tags: Clear ●, Duration ●, Reduced Cost ●●●●, Scale ●

-Gravity Control (Environmental Anima) ●●●●●
Action: Ordinary
Cost: 0 Quantum Points
Dice Pool: None
Range: Extreme
Duration: Maintained
Tags: Non-Terrestrial (Gravity) Only 0, Range ●●, Reduced Cost ●●, Variable ●

Defense: 1
Health: Bruised, Injured, Maimed

Tier: 3

Quantum Rating: ●●●●●
Quantum Points: 35
Flux: 1
Transcendence: ●●●●●


Transformations

Aberrant Eyes - Sean's large, exotic eyes are vivid, faintly luminous lavender and if one looks close at them you can see pinpricks of quantum energy like stars in the depths of her pupils and iris; as she uses power the effect becomes more pronounced filling the pupil and flashing across the Iris until eventually the entire eye crackles with energy.
Inhuman Beauty - Exquisite, flawless, improbably features and proportions that provoke intense reactions. She always looks like she's just stepped from a professional appointment at a salon, then been photoshopped and applied with virtual filters into something beyond perfection, beyond human, hair always styled, flowing and glistening regardless of circumstances. A stupendously arousing sight, but also imposing, inflicting desire, want, envy, jealousy, inadequacy, and a host of other emotions, but always potent.


 

Spoiler

Earned
Character Creation - High Level Nova: +250xp
October 2020: +2xp
November 2020: +2xp
December 2020: +2xp
January 2021: +2xp
February 2021: +2xp
DRC: On The Storm's Edge [October 2020 - January 2021]: +2xp
DRC: On The Storm's Edge [February 2021]: +2xp
Project #1 [1 NPC]: +2xp
Project #2 [Theme Songs + Playlist]: +5xp
DRC: On The Storm's Edge [March 2021-May 2021]: +4xp
Back XP [June 3rd]: +40xp
XP [July 2021 - April 22]: +16xp
XP [June - July 22]: +14xp
Time Jump: +21xp

Spent
+4 Mega-Presence (2 Tainted) : -30xp
+4 Mega-Composure: -40xp
+10 Mega-Edges (Detection , Eternal Youth ●, Instant Influence ●●, Mega-Scent ●, Regeneration ●●, Subtle Presence ●●●): -50xp
+1 Mega-Cunning: -10xp
+1 Mega-Stamina: -10xp
+5 Gravitokinesis: -50xp
+5 Tags for Gravitokinesis Suite: -50xp
+4 Techniques (Environmental Anima, Flight, Quantum Field, Warp) for Gravitokinesis: -48xp
+2 Quantum Rating: -15xp
+1 Quantum Edge - Eufiber: -5xp
+1 Path - Celebrity: -15xp
+1 Presence: -10xp
+1 Mega-Presence: -10xp
+1 Mega-Cunning: -10xp
+1 Specialty - Culture - Fashion: -3xp
+1 Mega-Stamina: -10xp


Balance: 0xp
Total: 366xp

 

Other Rewards

 

Edited by Asarasa
Link to comment
Share on other sites

  • 2 months later...

Personal Information

Real Name: Beckett Meredith James   Avatar.jpg.43bb5d8a7f839adc082393a59742c57b.jpg
Hero Name: 


 

Concept:  Vigilante

Marital Status: Single

Known Relatives: TBA

Date of Birth: November 11th , 1999

First Public Appearance: Penn State

Citizenship: United States,
Home Region: Castle Rock, Maine; State Collage and Penn State Campus (The Park), Pennsylvania
Occupation: Student, University Bookstore employee

Allegiance(s): Family, Friends

Physical Traits

Gender: Female
Ethnic Background: Caucasian
Age: 20

Apparent Age: late teens early twenties
Height: 5'2”
Weight: 135-145 lbs       Measurements: 32-24-36 (Bra Size 32B)
Eyes: Brown
Hair: Brown
Handedness: Right

 

Appearance: Beckett is below average height and a bit stocky with broad shoulders and wide hips. She tends to dress casually in loose fitting clothing like sweaters and baggy pants or long skirts. This style of dress actually makes her seem overweight when the opposite is the fact. Beckett has always been active and involved in athletics from a very early age. She is very fit with muscular legs from years of Ice Skating, playing hockey, and running. She also has a well-developed upper torso and arms from working out with weights and playing team sports such as volleyball, basketball, and softball.

She wears small amounts of makeup and tasteful jewelry when appropriate. She keeps her hair, which is thick, lustrous, and usually straight at medium length just to below her shoulders and often wears it tied back or up in a bun.



Personality: Reserved and socially cautious, not exactly awkward, but close. Among those she trusts she can loosen up but she will never be the ‘life of the party’.

 

Background: Beckett is the youngest of seven children born to Martin and Cecilia James, and the only girl. Born and raised in Castle Rock, Maine, her father worked long hours at the local mill and her mother was left to raise the children. By the time Beckett could walk her mother had had enough and walked out leaving all six boys, the oldest who was twelve at the time, and Beckett, with their father.

 

Martin did the best that he could, and the older boys helped but that left little Beckett being raised by an overworked, underpaid dad, and six brothers. There wasn’t a lot of female influence early on and she was the ultimate tomboy. Sports, rough house, outdoor activities were the norm, dolls and dress up were not. One of her favorite activities in the winter was Ice Hockey which was a sport all her brothers played and which she showed good promise at, being small and quick.

 

In grade school she was placed in the social class of weirdo’s by her peers, mainly because she usually wore her brothers hand me downs and her hair was cut short so that she was often mistaken for a boy, plus she was better and sports, especially hockey, than the boys and she was the only girl usually who played the male dominated sports and game. She made a few friends among the other weirdo’s at her school and would often get into fights sticking up for her friends and herself from bullies of which there were plenty. Her brothers would usually let her fight her own battles only stepping in if things were heavily against her. What they did do was teach her how to take care of herself in a fight.

Grade school turned to middle school and Becket became aware of the differences between boys and girls when the girls in her grade began to develop. She herself lagged behind and would never develop the nice curvy body that boys seemed to like. While this caused some depression as she realized she wasn’t like others it ignited a sense of ‘well I ain’t gonna be them Im gonna be me’ attitude and she became a sort of overachiever in things she could do.

 

She wasn’t the smartest, but she doubled down and worked hard and got relatively good grades a solid B+ student. When it came to sports she was a power house at both volleyball and Basketball even though she lacked height. She was a powerful runner and when it came to hockey, she was a prodigy.

 

As highschool began, she started finally getting some curves, not much but enough to let her want to be more feminine. She grew out her hair and learned how to wear makeup and even got a few stylish dresses. She wanted to be liked by the boys, but it wasn’t to be at least not in castle Rock. The only attention she got was from the geek friends she had championed and maintained through grade and middle school, everyone else either ignored her or worse ridiculed her. Again, instead of letting this depress he she doubled down on what she did good and that paid off. It was while in high school that an incident with a boy soured her on dating and led her to take a formal self-defense course which led in turn to her studying Tae Kwando for two years before going to college

 

There are not many scholarships for Ice Hockey but Beckett by the time she graduated Highschool, had won several enough to let her be the first of the James kids to attend college, and so Beckett found herself at Penn State and in the Women’s Hockey program. By the end of her first year at university she had won and MVP award and secured herself as a starter by the end of her second she was the lead goalie. Then the storm came.

 

She was at the ill-fated party and was one of the witnessing survivors of the mini zombie apocalypse and saw the exploits of the new Stormer heroes Evo and the mysterious masked girl and this changed her life. People all over the world had gotten superpowers, but not her. Never her.

 

Becket wasn’t consciously bitter, but after things settle she began training in a different way she had no set path or even, at that time, any goal in mind but she was fascinated by the stormers and she wished she had been one. She started attending kick boxing classes at the number one MMA school at State College and with her raw ability and the not so  proper techniques imparted by her brothers over the years honed her self into one of the top end fighters at the school.

 

Several months after the storm things took a turn…

Link to comment
Share on other sites

  • Nina pinned this topic
  • 2 weeks later...

image.png.7df51c29a996046fb9ec6e2e56611a64.png

 

Legal Name: Velma “Call Me V” Olsen
Alias: "Working on It."
Eruption: Hit by a Truck
Allegiance/Affiliations: Big Deal Business Couriers, Bike Couriers Everywhere!

 

Appearance: Brown-haired and brown-eyed, Velma looks like she's seen and done some serious shit, her 5'2 frame marked with old scars and lean muscle from a lifetime of adrenaline addiction that hasn't managed to permanently catch up to her yet. She dresses to project competence to her peers and patrons. Her eruption as a Stormer has left her with a collection of faintly-glowing lines and circles over her arms, legs, and torso that she prefers to not expose unless she's making a point to emphasize her Stormer nature.

 

Temperament:  Not one to get riled too quickly and laser focused on solving the problem at hand, Velma betrays flashes of a hot-blooded temper under pressure. Just wise enough to fight the intense competitiveness that drove her to master her chosen areas of physical self-expression in the first place, the words 'wanna bet?' set a spark in her eyes that promise mostly good-natured trouble down the road to the challenger.

 

Known Powers: Able to quadruple in size for long periods of time and, to the disappointment of many, take her clothing and other objects with her.

 

History: A 35 year old native of San Francisco, Velma Olsen has been a bike courier and Parkour enthusiast for her entire adult life, garnering bits of temporary fame within her community for some impressive feat or the other, but nothing lasting. That relative anonymity came to an end when she erupted two months ago in a fairly spectacular incident where the courier was struck by a speeding delivery truck and ended up half-way through a building as a 20 foot tall giantess little worse for wear. After a little more than a month trying to strike a balance between returning to her breakneck status quo and enjoying her new fame as a Stormer, she took off cross country, aiming to get the most from her big break.    

 

Special Knowledge: Learned to play the guitar from her ex-boyfriend while laid up with a broken leg after a stupid stunt when she was 23 and pretty good at it. Blessing in disguise that.

 

 

Edited by Exile_Jeane
Link to comment
Share on other sites

Constance Nunes From The Netflix Show Car Masters: Rust to Riches To Appear  At Motorama

 

Personal Information

Real Name: Riley Jay Verges
Nicknames: RJ
Concept: Queen of Cards
Marital Status: Single

Known Relatives: Ricky Jay (Father, Deceased), Chrisann Verges (Mother)
Date of Birth: August 17th, 1994
First Public Appearance:
Citizenship: United States
Home Region: Los Angeles, California, but travels a lot
Occupation: Close-up Magician/Prestidigitator, Gambler, Occasional Model
Allegiance(s): Family, Friends

Physical Traits
Gender: Female
Ethnic Background: Caucasian (Jewish, British, Spanish)
Age: 26
Apparent Age: Mid-Twenties
Height: 5'7''
Weight: 128 lbs
Measurements: 36-24-36 (Bra size 32D)
Eyes: Hazel
Hair: Chestnut
Handedness: Ambidextrous 

Appearance (Played by Constance Nunes)
Riley is a notably attractive woman, taller than average with a svelte, balanced hourglass figure and dancing hazel eyes, it's her easy and approachable presence that draws the eye more than her striking appearance. Glams up when on a shoot or performing or for a night on the town, dresses chicly casual with practical footwear for the  everyday. Tends towards minimal jewelry. Always has at least one deck of cards on her person.

Personality
Vivacious and lively, ready and willing to banter with anyone, from frank to ribald, but she doesn't take anyone's shit and will cut them down verbally. Determined and stubborn to make it seriously as a magician and on her own, despite a famous father, made more difficult being an attractive woman, which are still more often than not seen as the assistants rather than the main draw in the industry. Inherited her father's tremendous love and interest in the craft and history of magic, sleight of hand, illusion, and other such arts and performances.

Background
Riley was born to noted Magician, Actor, and Writer Ricky Jay and his long term partner Chrisann Verges late in their lives. Having come from a childhood he never discussed, Ricky had never intended to have children, and Chrisann had been resigned to a child-free life, so Riley came as a complete accident. Chrisann was pleased by the surprise, but Ricky was a good deal more cautious and dubious.

Not sure how to parent, or even really wanted to be a parent when he was already nearly 50, Ricky was initially reserved and distant from his daughter. Not comfortable interacting with her as a child, he started his relationship with Riley more as an apprentice or protégé. When Riley showed an instant interest and delight in his vocation and interests, their relationship as father and daughter bloomed.

With cards in her hands practically before she could walk, Riley grew up privileged and not a little rambunctious on the sets of movies and tv shows her father acted in or consulted on, and around the more suspect company of his magician colleagues and friends and the more shady sorts that seemed to accrete about them. Riley loved every minute of it. She basked and breathed in her father's collection of rare books and manuscripts, art, and other artifacts connected to the history of magic, gambling, unusual entertainments, and frauds and confidence games. 

Riley didn't have any siblings, but she never felt the lack, doted on by an extended circle of reputable and disreputable informal uncles and aunts. As soon as she turned eighteen, she took to the road to make her own way as a working magician, using her mother's last name. Preferring the intimacy and immediacy of close-up magic and sublime sleight of hand over the artistry of large stage illusions, Riley tended towards smaller venues, clubs, even bars, rather than grand stages and stadiums. It didn't pay as well, but not only was she adept with card tricks, she was good with card games as well, as made more gambling and playing poker, able to sustain close to the lifestyle she had grown up with.

She never got tired of the road and loved traveling, performing in large cities and small all over the US and occasionally outside, though naturally she was drawn to some places more than others, like Las Vegas, Atlantic City, and New York. Not fond of flying, she drove as much as she could, usually in her classic '71 Mustang Mach 1 or well maintained '46 Dodge Power Wagon.

Her father's death in November of 2018 hit Riley hard, sapping some of the joy she took in performing with the skills he had taught and nurtured in her. She would never see him in the crowd again, the pride she saw in his wise, weary eyes.

 She was going through the motions, maybe drinking a bit more than she should, when she was passing through Cleveland. An accident, entirely her and the bourbon's fault, damaged her Mustang, leaving her stuck in the city longer than anticipated as she looked for someplace to fix it. She picked up a gig in a bar to pass the time more than to pay the bills.

There, Riley met a flighty but brilliant and geeky redhead along with seemingly the entire staff of the garage she worked at. Dorothy didn't seem that impressed by Riley's sleight of hand, more by how far and hard she could throw a card, but was very interest in the mechanics of how the big tricks and illusions were done. Her father opposed any public revelations of the techniques of magic, and while Riley respected that - magic lost its allure, the fantastic, when it was known - she wasn't quite as adamant about it. She teased the younger woman, leading Dorothy without given any direct answers, letting her arrive to any answers on her own. It might be semantics, but if she didn't actually say how the tricks were done, just gave a few subtle nudges in the right direction, she felt like her father wouldn't disapprove too much.

In the course of talking - the conversation had been more illuminating than her performance in the bar and more drunk guys hitting on her - poorly - than usual, it came out that Dorothy worked at a garage and assured Riley that they could repair her '71 Mustang to mint, okay, near mint condition. Riley took her up on the offer and Dorothy, DZ's, zest for life rekindled her own.

Riley kept in contact with DZ as her continued her travels, performing and gambling with renewed vigor and joy, calling or texting frequently. Still, it came as more than a surprise when she found of DZ was a Stormer. Now that was some kind of magic....

 

Spoiler

Paths
Life of Privilege ●
Magician (Altered Celebrity) ●●

Magician

Example Connections: Fans, Fellow Magicians, Agent, Venue Manager
Skills: Enigmas, Empathy, Larceny, Persuasion
Edges: Artistic Talent, Fame, Lightning Calculator, Photographic Memory, Wealth


Attributes
Force -- Intellect ●●, Might ●●, Presence  ●●●

Finesse -- Cunning ●●●, Dexterity ●●●●, Manipulation ●●●●
Resilience -- Resolve ●●, Stamina ●●, Composure ●●●

Appearance ●●●●


Skills (Specialties)
Aim ●
Athletics 
Close Combat
Command
Culture ●
Empathy●●
Enigmas ●●● (Cards)
Humanities ●
Integrity ●
Larceny ●●●● (Sleight of Hand)
Medicine
Persuasion ●●
Pilot
Science 
Survival 
Technology 


Skill Tricks
Instant Solution (Enigmas)
Set a Thief (Larceny)


Edges

Artistic Talent - Performer ●●, Lightning Calculator ●●, Photographic Memory ●●, Striking ●●, Wealth ●●, 

 

Link to comment
Share on other sites

×
×
  • Create New...